Collision layer Hide/Show and Grouping
9 posts • Page 1 of 1
Collision layer Hide/Show and Grouping
Title says it all.
Allow collision layers to be hidden and shown for ease of editing. Also, allow grouping of z-index (front to back overlap position) by collision layer. Somewhat like Photoshop layers, now that I think of it.
So if you have a complex scene with a bunch of layers, you can easily hide and show layers so you can work visually in only one collision layer at a time. Other layers could be ghosted in, so they would show opaque but not be affected by editing. The current active layer would be shown as solid, and others optionally ghosted in. Collision groups for objects would be automatically set to the currently active layer when they are added.
Objects that cover multiple collision groups would show up in every respective collision layer, possibly with a red outline or glow or something.
Keyboard shortcuts for switching layers? Ctrl-pgdown/up?
A quick layers widget, allowing you to control layer visibility (hidden, opaque, active) and add custom layers (as per the “Custom collision layers” suggestion).
Sounds like a good idea, right?
Allow collision layers to be hidden and shown for ease of editing. Also, allow grouping of z-index (front to back overlap position) by collision layer. Somewhat like Photoshop layers, now that I think of it.
So if you have a complex scene with a bunch of layers, you can easily hide and show layers so you can work visually in only one collision layer at a time. Other layers could be ghosted in, so they would show opaque but not be affected by editing. The current active layer would be shown as solid, and others optionally ghosted in. Collision groups for objects would be automatically set to the currently active layer when they are added.
Objects that cover multiple collision groups would show up in every respective collision layer, possibly with a red outline or glow or something.
Keyboard shortcuts for switching layers? Ctrl-pgdown/up?
A quick layers widget, allowing you to control layer visibility (hidden, opaque, active) and add custom layers (as per the “Custom collision layers” suggestion).
Sounds like a good idea, right?
.. ,__,_____
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.

a Mammoth wrote:be boring and interesting.
I didn't know you could go up 3.1.3! Thanks Mystery person!Mystery wrote:If you were jailbreaker you shouldn't have when't up the 3.1.3
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Dakta - Posts: 417
- Joined: Sat Sep 12, 2009 4:36 pm
Re: Collision layer Hide/Show and Grouping
Already have it. It's in the option menu, under 'layers' or something similar.
Though I do like the transparent suggestion, along with the keybinds and widgets.
Though I do like the transparent suggestion, along with the keybinds and widgets.
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Chronos - [Most Active Member 2010]
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Re: Collision layer Hide/Show and Grouping
It sounds a good idea. 
Btw, I've suggested "Easy way to check collision group" (with some pictures), more than 21 months ago.
Btw, I've suggested "Easy way to check collision group" (with some pictures), more than 21 months ago.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Collision layer Hide/Show and Grouping
XD How many times have you said that. 
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Mystery - Posts: 2802
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Re: Collision layer Hide/Show and Grouping
Far too many...
Anyways, sounds good, but like someone has said, Algodoo already has this.
Anyways, sounds good, but like someone has said, Algodoo already has this.

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Under Ground - Posts: 820
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Re: Collision layer Hide/Show and Grouping
Not really... Although the functionality technically exists for part of it (which would make adding it a piece of cake right?) this sort of ease of workflow method does not.
This is another one of those small things that if added would greatly improve the content creation workflow in Algodoo. This is one of those little things that make things great. It's like the wireframe toggrl in a modeling app or the Sketchup layers window.
This is another one of those small things that if added would greatly improve the content creation workflow in Algodoo. This is one of those little things that make things great. It's like the wireframe toggrl in a modeling app or the Sketchup layers window.
.. ,__,_____
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.

a Mammoth wrote:be boring and interesting.
I didn't know you could go up 3.1.3! Thanks Mystery person!Mystery wrote:If you were jailbreaker you shouldn't have when't up the 3.1.3
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Dakta - Posts: 417
- Joined: Sat Sep 12, 2009 4:36 pm
Re: Collision layer Hide/Show and Grouping
Good idea, although some things are already sort of possible, I support this as it could really help at times.

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
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Re: Collision layer Hide/Show and Grouping
Precisely the point 
.. ,__,_____
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.
. / __.==--" - - - - - - - - ""
./#(-'
.`-' From http://www.ascii-art.de/. Modded by me to work in Arial.

a Mammoth wrote:be boring and interesting.
I didn't know you could go up 3.1.3! Thanks Mystery person!Mystery wrote:If you were jailbreaker you shouldn't have when't up the 3.1.3
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Dakta - Posts: 417
- Joined: Sat Sep 12, 2009 4:36 pm
Re: Collision layer Hide/Show and Grouping
it is already used by me, since i collision group based on parts of cars
i dont see a problem with what exists, it works fine
However the addition of selecting several objects and hiding them would be also useful (definitely)
i dont see a problem with what exists, it works fine
However the addition of selecting several objects and hiding them would be also useful (definitely)
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sheepborg - Posts: 203
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