Laser Repeating on/off fuction (Just read it)

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Laser Repeating on/off fuction (Just read it)

Postby Cyanide Cloud » Fri Sep 04, 2009 2:36 am

Well, one of the things I think we need is a repeater function (idk what to call it other than that).
In essence it would like an automatic rifle, but with the laser.

Options for fuction:

Times to repeat per second [0-100] (or whatever number seems to be high enough for slider).

If you don't understand, it would make it so that instead of a constant beam, it would alternate between on and off.
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Re: Laser Repeating on/off fuction (Just read it)

Postby Laraso » Fri Sep 04, 2009 2:41 am

Look at wild bills pulsed rifle gun. It uses gears to do exactly what you are saying right here.
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Re: Laser Repeating on/off fuction (Just read it)

Postby Versieon » Fri Sep 04, 2009 2:48 am

I agree whith this, but I think it was suggested as one collition per frame already.
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Re: Laser Repeating on/off fuction (Just read it)

Postby Cyanide Cloud » Fri Sep 04, 2009 3:01 am

Laraso wrote:Look at wild bills pulsed rifle gun. It uses gears to do exactly what you are saying right here.


Well then, that is interesting, but my suggestion would be easier to use. I do however like Wild Bill's idea more than the repeater function because it is a mechanical means of accomplishing the task, like how Phun used the be.
Last edited by Cyanide Cloud on Fri Sep 04, 2009 3:04 am, edited 1 time in total.
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Re: Laser Repeating on/off fuction (Just read it)

Postby Cyanide Cloud » Fri Sep 04, 2009 3:03 am

Versieon wrote:I agree whith this, but I think it was suggested as one collition per frame already.


No, that has to do with scripting and is a completely different thing. You are referring to this post, correct?
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Re: Laser Repeating on/off fuction (Just read it)

Postby Torn » Fri Sep 04, 2009 4:08 pm

I don't know how Wild Bill did it, but I just use an immortal circle with an off-centre hinge, spinning at high speeds.
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Re: Laser Repeating on/off fuction (Just read it)

Postby Conundrumer » Fri Sep 04, 2009 5:22 pm

I use a series of beam splitters (When it is hit, it becomes reflective. When it is hit, it becomes transparent)
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