pleasis there a way or a script to make a custom move input?

Suggest changes and improvements to Algodoo.

pleasis there a way or a script to make a custom move input?

Postby iamironhide » Fri Feb 09, 2018 9:01 pm

instead of having to choose the pre-set ones like ijkl, and wasd, i cna enter keys of my own preference? i heard from kilinich that algodoo is a dead game or that its not being updated/supported anymore and the last version is 2.1.0, so is there atleast a way, script, or workaround that can be inputted in the console? this keyboard doesnt have a numpad unlike the one at home that my mom has. thanks. the creation i want to paly with has numpad that i can't play with, so ill just change the values. kilinich is the best algodoo creator out there so im sure he has some scripts or inputs that can be typed into the console :thumbup:
iamironhide
 
Posts: 2
Joined: Fri Feb 09, 2018 8:58 pm

Re: pleasis there a way or a script to make a custom move input?

Postby Kilinich » Sat Feb 10, 2018 2:39 pm

Sure you can - there is few functions in thyme script to work with keys.
viewtopic.php?f=13&t=10580&start=0
Dream of Algodoo as game development engine...
User avatar
Kilinich
[Best bug reporter 2010]
 
Posts: 2098
Joined: Mon Aug 31, 2009 8:27 pm
Location: South Russia


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest