1.8.4 interface

Suggest changes and improvements to Algodoo.

1.8.4 interface

Postby Kilinich » Thu Dec 02, 2010 9:23 am

I have few suggestion for interface, hope you think of it and implement...

1) Change menu mouse-over behavior: open sub-menu on mouse-over but close it if mouse leave button and don't move over submenu window. But, if user click on menu item or click something in submenu window - move focus there and don't close it on mouse away.

2) Make some windows (like open scene dialog) be only one instance on the screen

3) Change hints style - it looks like some buttons and I always try to click on it

4) Do something with small tools option buttons - move it to the panel (like small button near the tool button) or make it always on front of windows or something else, but atm it can be overlapped by some other window (like fixed context menu) and cannot be clicked.
Dream of Algodoo as game development engine...
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Kilinich
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Re: 1.8.4 interface

Postby tatt61880 » Sun Dec 05, 2010 9:13 am

Hmm, sorry, I have not understood 1) and 4) clearly. :s

1)
Kilinich wrote:- move focus there and don't close it on mouse away.
How does focus moves? cursor move?

4) Could you please make an image for your suggestion?

----
2) Support.

3) Do you mean "hints" as tooltip?
I suggest below.
3-1) Not to add gradation into tooltip
3-2) Reduce corner curve
3-3) Add transparency.

There is a sample image below.
Image

The image below is a skins\default\gui\borders\tooltip.png to download to use (which I made for sample image above).
Image

Please put tooltip.png into skins\default\gui\borders and edit default.cfg ( borderTooltip = "tooltip"; )
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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