import DXF geometry
6 posts • Page 1 of 1
import DXF geometry
Hello,
That would be interesting to be able to import objects drawn with precise details in other software on the basis of cheer and format DXF, thank you for your work
(sorry for translation i'm french)
That would be interesting to be able to import objects drawn with precise details in other software on the basis of cheer and format DXF, thank you for your work
(sorry for translation i'm french)
- Gliph
- Posts: 1
- Joined: Sat Nov 14, 2009 3:02 pm
Re: import DXF geometry
I think this would be cool. While we're at it, .svg compatibility would be nice too.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
- Posts: 193
- Joined: Mon Aug 31, 2009 6:37 pm
- Location: the dark side of the moon
Re: import DXF geometry
I alsu support this suggestion:
Please make it possible to import some formats of vector grafics.
This would help to prepare scenes much faster and more precise.
Thanks
Chris
Please make it possible to import some formats of vector grafics.
This would help to prepare scenes much faster and more precise.
Thanks
Chris
- cxxe
- Posts: 1
- Joined: Wed Jan 05, 2011 10:49 pm
Re: import DXF geometry
Yes, Algodoo needs more format support.
*Support*
*Support*

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
- Posts: 1480
- Joined: Mon Aug 31, 2009 6:01 pm
- Location: Gibraltar
Re: import DXF geometry
would be nice but a lot of calculations calculating stuff like; what kind of file?, where is the borders?, is those 2 things glued?, and so. So I support but dont expect it to come true
since stuff like a mass thing in scripts isnt even there?
- CasperFalandysz
- Posts: 29
- Joined: Wed Jan 05, 2011 4:47 pm
6 posts • Page 1 of 1
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