Velocitys

Suggest changes and improvements to Algodoo.

Velocitys

Postby pivottribal » Sun Oct 10, 2010 5:51 pm

I think that algodoo should have an option to change the m/s to mph kph etc
so its WAAAAYY easier to measure speeds. :?
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Re: Velocitys

Postby Rideg » Sun Oct 10, 2010 5:54 pm

This is sooooooooo easy. I'm gonna make a speed converter :)
Btw I support the idea to have built in converters. It could get tough and m/s is the standard term for velocities in physic matters
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Re: Velocitys

Postby pivottribal » Sun Oct 10, 2010 5:56 pm

I mean so you don't have to create stuff or make dynos
you just get to the point
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Re: Velocitys

Postby Rideg » Sun Oct 10, 2010 6:09 pm

Rideg wrote:This is sooooooooo easy. I'm gonna make a speed converter :)
Btw I support the idea to have built in converters. It could get tough and m/s is the standard term for velocities in physic matters
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Re: Velocitys

Postby Chronos » Sun Oct 10, 2010 10:10 pm

When, exactly, are you gonna need something to go over 10mph? I really doubt you will. That means that having anything about around 15 would be useless. M/s is perfect, because you'd actually need something to go 50m/s.

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Re: Velocitys

Postby pivottribal » Sun Oct 10, 2010 10:43 pm

Chronos wrote:When, exactly, are you gonna need something to go over 10mph? I really doubt you will. That means that having anything about around 15 would be useless. M/s is perfect, because you'd actually need something to go 50m/s.

No support.

Say a young person was on algodoo.He/she don't know what m/s is they wanted to measure the speed of a rocket
they could use mph because its a common measurement.Also they wanted to make a real car they wanted to put the real speeds
without having to use much math.
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Re: Velocitys

Postby pivottribal » Sun Oct 10, 2010 10:45 pm

Also they don't always want to use meters per second so they have an option to switch it.
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Re: Velocitys

Postby Rideg » Sun Oct 10, 2010 11:14 pm

I suppotr the idea of having a converter in the information menu but not setting the velocity as 50mph as this would probarly cause flaws and errors.
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Re: Velocitys

Postby Chronos » Sun Oct 10, 2010 11:15 pm

I doubt a little kid would know how fast a rocket even travels, let alone how fast 50mph is. If you're old enough to know that, you should know m/s. Also, m/s is more useful than mph, in my opinion. You can go just as fast, if not faster.
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Re: Velocitys

Postby pivottribal » Sun Oct 10, 2010 11:26 pm

You can't know everything.
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Re: Velocitys

Postby electronicboy » Sun Oct 10, 2010 11:49 pm

i agree with chronos. M/s is normal in algodoo. If you change one measurement value, you would need to change them all to make everything flow easily and you don't want to create objects using mile's do you?
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Re: Velocitys

Postby Chronos » Mon Oct 11, 2010 12:01 am

pivottribal wrote:You can't know everything.

If you don't know m/s, you should go back to third grade.
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Re: Velocitys

Postby Mystery » Mon Oct 11, 2010 8:04 am

Remember Algodoo is an educational tool. So if a young one does use Algodoo and have no idea about this strange term "M/s" they will learn what it is.

Also i doubt it will ever be converted to imperial Usa is the only country in the world that still uses imperial measurements.
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Re: Velocitys

Postby Matten » Mon Oct 11, 2010 4:19 pm

Support.

M/s would still be used for the calculations, but in the information menu you can see the speed also in km/h and mph.

Chronos wrote:
pivottribal wrote:You can't know everything.

If you don't know m/s, you should go back to third grade.

I'm in the second grade, but I know what m/s is. And knowing what it is doesn't mean understanding what it is. I know a car drives ~100 km/h on the highway, 5 km/h is walking speed, 20 km/h is normal cycling speed, but I have no idea what it is in m/s. So if Algodoo shows km/h and mph you could easily compare the speed in Algodoo with something in real-life. I doubt you can convert these values as fast as one frame of Algodoo.
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Re: Velocitys

Postby Chronos » Tue Oct 12, 2010 2:12 am

Listen to what Mystery said. They'd have to convert all of Algodoo into miles/kilometers if they changed m/s, and meters are easier to work with than miles/kilometers. I wouldn't care if there was an optional converter, but m/s should stay.
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Re: Velocitys

Postby Rideg » Tue Oct 12, 2010 7:28 am

Matten wrote:Support.

M/s would still be used for the calculations, but in the information menu you can see the speed also in km/h and mph.

Chronos wrote:
pivottribal wrote:You can't know everything.

If you don't know m/s, you should go back to third grade.

I'm in the second grade, but I know what m/s is. And knowing what it is doesn't mean understanding what it is. I know a car drives ~100 km/h on the highway, 5 km/h is walking speed, 20 km/h is normal cycling speed, but I have no idea what it is in m/s. So if Algodoo shows km/h and mph you could easily compare the speed in Algodoo with something in real-life. I doubt you can convert these values as fast as one frame of Algodoo.


1km = 1000m, 10km = european mile? (don't know the international name), 1m = "approximently a bigger step forward".

1m = 3.37

1 m/s = 3.37 feet/s

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Re: Velocitys

Postby Mystery » Tue Oct 12, 2010 8:41 am

Chronos wrote:Listen to what Mystery said. They'd have to convert all of Algodoo into miles/kilometers if they changed m/s, and meters are easier to work with than miles/kilometers. I wouldn't care if there was an optional converter, but m/s should stay.

Actually it would be the same code with "* 3.37" at the end of everything.
Even then it isn't worth the time you are going to have to learn metric system eventually might as well get a head start now.
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Re: Velocitys

Postby Matten » Tue Oct 12, 2010 4:38 pm

Chronos wrote:Listen to what Mystery said. They'd have to convert all of Algodoo into miles/kilometers if they changed m/s, and meters are easier to work with than miles/kilometers. I wouldn't care if there was an optional converter, but m/s should stay.

That's what I said. M/s would still be used for the calculations, and in the information menu it'll still be showed, but km/h and mph are also showed (could be toggled on/off)
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Re: Velocitys

Postby electronicboy » Tue Oct 12, 2010 5:04 pm

Algodoo is native to m/s everything runs using it.
If you really need to know something in mph or even km/h , just use google or something, i mean it isn't that hard, even a mobile phone has the software needed to oner between between units.

m/s is standard and a built-in converter is likely to be unaccurate and laggy as it would calculate a frame after the unit was measured (as what chronos said).
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Re: Velocitys

Postby Dare » Sun Oct 17, 2010 11:04 pm

If your a little child who doesn't know anything, and wants Algodoo to have km/h and mph units, then use this people. Problem solved, go back to finding real problems with Algodoo.
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Re: Velocitys

Postby Mystery » Mon Oct 18, 2010 7:53 am

I would recommended this. But yes you are right :)
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Re: Velocitys

Postby Chronos » Mon Oct 18, 2010 2:33 pm

Or you could just use the one built into Google.
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