Activation key for tracers
5 posts • Page 1 of 1
Activation key for tracers
A lot like the activation key for lasers, so that when you press a certain key the tracer is turned on or off. I think it would be useful, so what does the forum think?
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Activation key for tracers
This can already be done using scripting, but anyway it makes things easier.
Support + 1
Support + 1

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
- Posts: 1480
- Joined: Mon Aug 31, 2009 6:01 pm
- Location: Gibraltar
Re: Activation key for tracers
Is this suggestion same with the next one?
Being able to "Activate" Tracers
Being able to "Activate" Tracers
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: Activation key for tracers
Support + 1 Would be fun and cool to use and I don't think it would be too hard to make 
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: Activation key for tracers
support. It would also be cool to have a turning on strength. like:
if the force on this object is greater than ______ turn on tracer
if the force on this object is greater than ______ turn on tracer
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ducky21 - Posts: 301
- Joined: Tue Aug 03, 2010 8:58 pm
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