Ultimate Offroad Challenge, 1km
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Re: Ultimate Offroad Challenge, 1km
RaRaMalum wrote:Needs no human input, I thought "unaided" meant automatic.
It uses a raunit and has a stuck detection system so it will try to free itself by reversing a bit.
I think it follows all the rules for "hardcore"
Hardcore prohibits the use of more than 2 motor hinges - and max torque is 4k n/m each. you used 3(RAunit2 included)
Jrv wrote:TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.
GTFO newfgt
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RA2lover - Posts: 607
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Re: Ultimate Offroad Challenge, 1km
That was indeed correct. It's getting a spot in the Open division for now, though.
And no, RaRaMalum, autonomy is not necessary and I never intended to give that impression. It's pretty awesome, though.
And no, RaRaMalum, autonomy is not necessary and I never intended to give that impression. It's pretty awesome, though.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
Frank wrote:That was indeed correct. It's getting a spot in the Open division for now, though.
And no, RaRaMalum, autonomy is not necessary and I never intended to give that impression. It's pretty awesome, though.
if I replace the motor on the raunit with a laser it would be ok for hardcore?
Phundamentalists, come to the dark side.
We have much cooler toys.
We have much cooler toys.
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RaRaMalum - [Best newcomer 2010]
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Re: Ultimate Offroad Challenge, 1km
No more than two motor hinges in the whole machine. I'm not saying you can't use one of those motors for your stabilizer (or any other thing you might want on your car), but it isn't supposed to be easy to use that sort of thing.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
I forgot that there was several motors on the raunit(a bit tired).
I'll see if I find a way around it that isn't a loophole.
I'll see if I find a way around it that isn't a loophole.
Phundamentalists, come to the dark side.
We have much cooler toys.
We have much cooler toys.
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RaRaMalum - [Best newcomer 2010]
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Re: Ultimate Offroad Challenge, 1km
Frank, i'll think youll find that jaxc's entry uses 4 motorised hinges therefore only elegible for the open catagory.
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Nxdt - Posts: 1019
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Re: Ultimate Offroad Challenge, 1km
My new entry.
I couldn't make the raunit without hinges unless I used "loopholes", so I made a new design.
This one has the selfhelp features from the last one and now it changes shape to help itself over the terrain.
Its still automated, so just watch.
I couldn't make the raunit without hinges unless I used "loopholes", so I made a new design.
This one has the selfhelp features from the last one and now it changes shape to help itself over the terrain.
Its still automated, so just watch.
Phundamentalists, come to the dark side.
We have much cooler toys.
We have much cooler toys.
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RaRaMalum - [Best newcomer 2010]
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Re: Ultimate Offroad Challenge, 1km
Nxdt wrote:Frank, i'll think youll find that jaxc's entry uses 4 motorised hinges therefore only elegible for the open catagory.
i were just going to say that too >.<
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Jaxc - Posts: 78
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Re: Ultimate Offroad Challenge, 1km
Jaxc wrote:Nxdt wrote:Frank, i'll think youll find that jaxc's entry uses 4 motorised hinges therefore only elegible for the open catagory.
i were just going to say that too >.<
Thanks for pointing that out. I just looked at the power on the wheels and assumed that was it. I should have looked more closely or made the connection about asking if you could use motors in the suspension. I'll sort everything (including a grade for RaRaMalum's new entry) out some time tomorrow, gotta go to class now.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
I'm making an entry for this but for some reason the launcher at the end does not work like it is supposed to. I'm pretty sure that there is a breakable hinge or something that launches it. Every time I run the scene, the console prints -- Warning: FixJointEntity::AddToSimulation had body not in sim
It doesn't seem very important but I thought I'd point it out. BTW this happens on my mac, OS version 10.5.8 running Algodoo v. 1.6.0
It doesn't seem very important but I thought I'd point it out. BTW this happens on my mac, OS version 10.5.8 running Algodoo v. 1.6.0
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standardtoaster - Posts: 606
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Re: Ultimate Offroad Challenge, 1km
The launcher at the end doesn't work for me either (Algodoo 1.6.0, Mac OS X 10.6.1).
- daniels220
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Re: Ultimate Offroad Challenge, 1km
Maybe it's a mac thing. :/ Oh well. I'm almost done with my entry. : D
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standardtoaster - Posts: 606
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Re: Ultimate Offroad Challenge, 1km
Finished my entries.
Is this one legal?
Is this one legal?
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standardtoaster - Posts: 606
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Re: Ultimate Offroad Challenge, 1km
-No external non-colliding parts,
i think that one fails on that part :/
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Jaxc - Posts: 78
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Re: Ultimate Offroad Challenge, 1km
My worm follows all of the rules for Hardcore but my "fake" entry abides by the Open rules.
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standardtoaster - Posts: 606
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Re: Ultimate Offroad Challenge, 1km
ah, i just think hardcore
i updated mine abit,
i updated mine abit,
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Jaxc - Posts: 78
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Re: Ultimate Offroad Challenge, 1km
@RaRaMalum: It doesn't react very quickly, but it was really cool to see that thing bend depending on its angle. I was very impressed with the AI on that thing. I never expected an entry anything close to that shape to succeed under Hardcore rules. Very good job.
@Standardtoaster: The bendy snakey car is cool. Possibly not a good idea to make it autonomous because it could never get across without getting stuck at least once. It was certainly fun to watch though, jiggling and flopping along. It was cool to watch it almost get stuck but just bend and slide to a less precarious position.
The wheel with a stick isn't OK, though. Sure it collides with water, but there's no water in the whole course. So it may as well not collide with anything. No external non-colliding parts.
EDIT: I thought I had added in the ban on non-colliding external parts for Open too. I have now. Sorry about the confusion
@Standardtoaster: The bendy snakey car is cool. Possibly not a good idea to make it autonomous because it could never get across without getting stuck at least once. It was certainly fun to watch though, jiggling and flopping along. It was cool to watch it almost get stuck but just bend and slide to a less precarious position.
The wheel with a stick isn't OK, though. Sure it collides with water, but there's no water in the whole course. So it may as well not collide with anything. No external non-colliding parts.
EDIT: I thought I had added in the ban on non-colliding external parts for Open too. I have now. Sorry about the confusion
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
I am pretty sure my entry follows all of the hardcore rules. At some points it may get stuck for a bit or flip over and over several times but it fixes itself eventually and goes to two wheels on the ground.
I registered as Alex but on the phunland forums I am synthro.
- Alex
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Re: Ultimate Offroad Challenge, 1km
@Alex/Synthro
That's one of the most awkward things I've ever driven, and its constant-on motor makes it hard to drive. I think the suspension is a lot more complicated than it needs to be. It is, however, very good at righting itself. That's good, because it's hard to avoid flipping.
That's one of the most awkward things I've ever driven, and its constant-on motor makes it hard to drive. I think the suspension is a lot more complicated than it needs to be. It is, however, very good at righting itself. That's good, because it's hard to avoid flipping.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
Frank wrote:@Alex/Synthro
That's one of the most awkward things I've ever driven, and its constant-on motor makes it hard to drive. I think the suspension is a lot more complicated than it needs to be. It is, however, very good at righting itself. That's good, because it's hard to avoid flipping.
Sorry about the automatic control. I forgot to turn those motors off and leave it to key control. I may redo the suspension. Is it ok to redo the suspension and reupload it to get a better placement?
I registered as Alex but on the phunland forums I am synthro.
- Alex
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Re: Ultimate Offroad Challenge, 1km
Alex wrote:Sorry about the automatic control. I forgot to turn those motors off and leave it to key control. I may redo the suspension. Is it ok to redo the suspension and reupload it to get a better placement?
Frank wrote:You can make as many entries as you want and improve your entries as many times as you want.
Yes, you can.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
Yes, and in fact that's brilliant. I may go and do something similar to my own test cars. It's too long by about 2cm, but if you tilt it 15 degrees it fits, so I'll let that pass. Updating leader board.
Made some cool stuff a long time ago
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Frank - [Best Tutorial Maker 2010]
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Re: Ultimate Offroad Challenge, 1km
it now comes pre tilted
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Jaxc - Posts: 78
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