Re: Protect the Castle
Posted: Thu Jun 30, 2011 5:25 pm
Currently working on my entry, is there any way to make scripted lasers not react with planes? (having an aiming problem because of it, wont go lower than a certain point >.>
NilsMolinder wrote:Currently working on my entry, is there any way to make scripted lasers not react with planes? (having an aiming problem because of it, wont go lower than a certain point >.>
NilsMolinder wrote:I think I could use something like {scene.my.spring = e.velocity}, or whatever it'd be, to use a spring to aim the weapon depending on projectile speed.