Tractor Pull Contest (READ DESC!!)
49 posts • Page 2 of 2 • 1, 2
Re: Tractor Pull Contest (READ DESC!!)
Ehm, I'm not english and I don't know what is a hardcore You mean that i can change the 200 kg box to get more points ?
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
I think he means that he will upload a much harder (hardcore) scene where the 200kg block on the trailer is replaced with a 1,000 kg block.
I think.
I think.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
That's what I understud I'll replace the engine with a 21 pistons one then
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
Pistons actually sound good to me now. My cam-spawn thing didn't work...
And I've got an idea for a spawn engine with 96 pistons.
And I've got an idea for a spawn engine with 96 pistons.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
And how will you fit 96 pistons in the engine box with 7 collision layers ?
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
You'll see... if I ever actually get to do it.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
I think we have to wait the new scene with the time counter fixed and the 1000 kg box by the way
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
I did fix the timer in my scene. It uses sim.time, and simply stops the sim when the big black box is hit.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
What's this luilakkie ? Hahaha
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
So no limit of tractor weight huh?
Dream of Algodoo as game development engine...
-
Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: Tractor Pull Contest (READ DESC!!)
PhunWars
This is meant for the hardcore entry
it lifts up the wagon so there is less friction
This is meant for the hardcore entry
it lifts up the wagon so there is less friction
- Luilakkie
- Posts: 13
- Joined: Tue May 31, 2011 7:21 pm
Re: Tractor Pull Contest (READ DESC!!)
Yes but you just uploaded the tractor, where's the scene ?
Ps: engine doesn't work for me
Ps: engine doesn't work for me
-
PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: Tractor Pull Contest (READ DESC!!)
I uploaded it as phunlet so it can be used in other scenes as well
engine is on but you have to press s to start it and c to put the clutch on d is only to stop the engine in case of finishing
engine is on but you have to press s to start it and c to put the clutch on d is only to stop the engine in case of finishing
- Luilakkie
- Posts: 13
- Joined: Tue May 31, 2011 7:21 pm
Re: Tractor Pull Contest (READ DESC!!)
I have decided to scrap the radial-piston-spawn thing and replace it with a different kind of spawn engine entirely. This one will be basically solid. It will be inspired by one of Raydeg's scenes that I used in my materialVelocity bug report. However, it will not use materialVelocity. It will just produce a torque.
And I will wait for the hardcore scene.
And I will wait for the hardcore scene.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
Wait, why can't we use collision engines?
TheWonkits wrote:You can't do cartwheels when you're bored. Biological impossibility; they're fueled by joy.
Phundamentalist
- Ravenplucker
- Posts: 644
- Joined: Thu Jan 06, 2011 6:22 pm
- Location: Sydney, Australia
Re: Tractor Pull Contest (READ DESC!!)
I have no idea.
If we could, I would have done so long, long ago.
I would've borrowed TC42's Beezlebub II cylinder, modified it slightly, and would've pwnd you all with an attempt at a 576-piston radial, but it would've lagged too much, so I would've maybe just used 64 pistons.
Then again, maybe I would've just used the rotary c-engine I have laying around. With 48 "pistons."
If we could, I would have done so long, long ago.
I would've borrowed TC42's Beezlebub II cylinder, modified it slightly, and would've pwnd you all with an attempt at a 576-piston radial, but it would've lagged too much, so I would've maybe just used 64 pistons.
Then again, maybe I would've just used the rotary c-engine I have laying around. With 48 "pistons."
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
It just seems so hard to get an appreciable amount of power out of a spring engine...
It also tends to flip over any vehicle I put it on.
It also tends to flip over any vehicle I put it on.
TheWonkits wrote:You can't do cartwheels when you're bored. Biological impossibility; they're fueled by joy.
Phundamentalist
- Ravenplucker
- Posts: 644
- Joined: Thu Jan 06, 2011 6:22 pm
- Location: Sydney, Australia
Re: Tractor Pull Contest (READ DESC!!)
Not having used it to power an actual car I'm not sure what "appreciable amount of power" really means—but I built a pretty darn powerful spring engine, a while back.
It's the rotary type, but it uses 0-length springs instead of negative-damping ones. Negative-damping springs actually push on the engine frame, and cause the flipping-over effect you describe. 0-length is a true glitch and produces power out of nowhere, without external torque. Engines of this type are also ridiculously stable.
I hacked together a tractor that made it all the way, but I ran into drivetrain-stability problems—the engine was happy enough to provide rather more power than I could figure out a way to transmit. I have a feeling I was doing something wrong...
Feel free to use the engine, though.
It's the rotary type, but it uses 0-length springs instead of negative-damping ones. Negative-damping springs actually push on the engine frame, and cause the flipping-over effect you describe. 0-length is a true glitch and produces power out of nowhere, without external torque. Engines of this type are also ridiculously stable.
I hacked together a tractor that made it all the way, but I ran into drivetrain-stability problems—the engine was happy enough to provide rather more power than I could figure out a way to transmit. I have a feeling I was doing something wrong...
Feel free to use the engine, though.
- daniels220
- Posts: 95
- Joined: Mon Aug 31, 2009 11:30 pm
Re: Tractor Pull Contest (READ DESC!!)
I also made that type of engine.
The problem I gave is it produces power at high speed, not low speed where I want it.
So I still haven't bothered to build this rotary spawn engine...
The problem I gave is it produces power at high speed, not low speed where I want it.
So I still haven't bothered to build this rotary spawn engine...
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Tractor Pull Contest (READ DESC!!)
Ravenplucker is confused by how these work!
I will stick with negative spring damping for the moment. And I have a cunning plan to stop the flipping over.
I will stick with negative spring damping for the moment. And I have a cunning plan to stop the flipping over.
TheWonkits wrote:You can't do cartwheels when you're bored. Biological impossibility; they're fueled by joy.
Phundamentalist
- Ravenplucker
- Posts: 644
- Joined: Thu Jan 06, 2011 6:22 pm
- Location: Sydney, Australia
Re: Tractor Pull Contest (READ DESC!!)
Someone Else: How do yours have such high RPM? It's not the number of circles, they all do... I couldn't quite figure out the magic values by starting from scratch.
And yes, rotary spring engines in general have very high RPM and low torque. That's why I geared mine down. Yours spin so fast I don't know how you'd do the gearing, though.
Ravenplucker: I don't know how they work either, they just do. As I said, AFAIK it's a true glitch, whereas negative damping is a sensible if nonphysical interpretation. They're very easy to build—if you hide collision layers A and B in my engine you can take it apart to see how it works.
Another idea for everyone—it's possible to build a rotary attraction engine with similar RPM characteristics as a rotary spring engine, but higher low-speed torque and a self-starting directional bias.
And yes, rotary spring engines in general have very high RPM and low torque. That's why I geared mine down. Yours spin so fast I don't know how you'd do the gearing, though.
Ravenplucker: I don't know how they work either, they just do. As I said, AFAIK it's a true glitch, whereas negative damping is a sensible if nonphysical interpretation. They're very easy to build—if you hide collision layers A and B in my engine you can take it apart to see how it works.
Another idea for everyone—it's possible to build a rotary attraction engine with similar RPM characteristics as a rotary spring engine, but higher low-speed torque and a self-starting directional bias.
- daniels220
- Posts: 95
- Joined: Mon Aug 31, 2009 11:30 pm
Re: Tractor Pull Contest (READ DESC!!)
But under the rules of the contest, we can't build attraction engines either. ಠ_ಠ
TheWonkits wrote:You can't do cartwheels when you're bored. Biological impossibility; they're fueled by joy.
Phundamentalist
- Ravenplucker
- Posts: 644
- Joined: Thu Jan 06, 2011 6:22 pm
- Location: Sydney, Australia
Re: Tractor Pull Contest (READ DESC!!)
Negative-length spring engines are nothing more than a very useful glitch that was not fixed with the new solver.
And I would've built an attraction engine if I could.
And I would've built an attraction engine if I could.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
49 posts • Page 2 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 2 guests