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Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 10:16 am
by Dare
Hello Phunners and Algodooers!

Contests forum has not been very active over the past few weeks, so hopefully this will kick-start the forum again.

Your challenge - to build a paper plane! Effectively a paper glider, because you are not allowed to use any motors at all! Pur gliding power.

Contest Scene:
Rating: rated 6.5
Filesize: 43.23 kB
Comments: 3
Ratings: 4
download


Aircraft will sit on trailer. On scene start, trailer will launch. Get as far as you can!

Rules:
1) No engines of any type to power plane - spawn, collision, DHC, spring, etc.
2) Scripting for wings are allowed,
3) Plane must fit in red box of course, nothing outside of box.
4) Maximum density 7.0 kg, minimum density 0.09 kg.
5) You are allowed to adjust gravity, but beware of point deduction.
6) Minimum airFrictionMult of 0.2.
7) Points will be awarded for the looks - must look like a paper plane.
8) Be original! Although Phun/Algodoo doesn't have air, you can still make a good plane.

Scoring:
Level of gravity = x 10
Distance covered = x 3
Looks = 0 (ugly) to 20 (outstanding and looks like a paper plane)
Gliding mechanism = 0 (no mechanism) to 50 (epic dynamics)
Type of wing = 0 (no wing) to 50 (one hell of a wing)

Extra points for looking like a paper plane (that means full textures, folds etc).

Prize:
I will probably make anything you request as reward! Within my ability, of course.

Re: Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 12:34 pm
by Kilinich
What type of wing can be used?

Re: Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 2:17 pm
by Bronie12345
I'll join as soon as algobox is back up again

Re: Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 10:48 pm
by Dare
Kilinich wrote:What type of wing can be used?


Anything you can come up with, as long as it does not power the plane. In fact, I will modify the rules slightly.

EDIT: You can officially use any wing. Can't wait to see what you come up with. :thumbup:

Re: Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 11:05 pm
by Bronie12345
Oh, btw, does algobox work for you guys?? cuz i only get a blank page..

Re: Paper Plane (Glider) Contest

PostPosted: Wed Nov 10, 2010 11:07 pm
by Dare
Bronie12345 wrote:Oh, btw, does algobox work for you guys?? cuz i only get a blank page..


No, it's down for maintenance.

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 4:42 pm
by Bronie12345
here's my entry
simple, but effective
Rating: rated 5
Filesize: 41.76 kB
Comments: 2
Ratings: 1
download

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 6:49 pm
by Kilinich
Bronie12345 wrote:here's my entry
simple, but effective


Max density is 7, your wing spawn +inf density circles :?

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 6:51 pm
by Kilinich
Dare wrote:4) Maximum density 7.0 kg, minimum density 0.09 kg.

means kg/m2 I suppose ?

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 10:55 pm
by Dare
Kilinich wrote:
Dare wrote:4) Maximum density 7.0 kg, minimum density 0.09 kg.

means kg/m2 I suppose ?


Yes.

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 11:06 pm
by Dare
Bronie12345 wrote:here's my entry
simple, but effective
Rating: rated 5
Filesize: 41.76 kB
Comments: 2
Ratings: 1
download


Well I may as well score it, but please do something about +inf circles...

Score:
Level of gravity = 9.8 x 10 = 98
Distance Covered = 87 x 3 = 261
Looks = 16 - Great looks!
Gliding mech = 35 - Fix the circle density.
Wing = 42 - Nice spawner wing.

Total:
452 - Great plane, great score, fix the density of wing and I might give you more marks.

Re: Paper Plane (Glider) Contest

PostPosted: Thu Nov 11, 2010 11:10 pm
by Bronie12345
oh, btw, run it multiple times, and in algodoo v1.8.0, because the max distance i got with this scene was around 600 meters
and ill fix the +inf density circles

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 1:37 am
by Kilinich
Bronie12345 wrote:oh, btw, run it multiple times, and in algodoo v1.8.0, because the max distance i got with this scene was around 600 meters
and ill fix the +inf density circles


With +inf circles it's fly away off scene without descending on my pc :crazy:

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 6:31 am
by Dare
Bronie12345 wrote:oh, btw, run it multiple times, and in algodoo v1.8.0, because the max distance i got with this scene was around 600 meters
and ill fix the +inf density circles


What the hell have you got in that plane?! It never falls, it just keeps going!!

I might have to disqualify this, it just doesn't make sense... I increase sim speed, it gets lower, I decrease sim speed, it gets higher!

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 9:37 am
by Bronie12345
I edited the scene, so now it complies to the max7 density rule, and doesn't rise when you slow it down (remove the spring)

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 10:30 am
by Kilinich
Bronie12345 wrote:I edited the scene, so now it complies to the max7 density rule, and doesn't rise when you slow it down (remove the spring)

ummm, now your spawned boxes too big to fit in red box :lol:

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 11:05 am
by Dare
Kilinich wrote:
Bronie12345 wrote:I edited the scene, so now it complies to the max7 density rule, and doesn't rise when you slow it down (remove the spring)

ummm, now your spawned boxes too big to fit in red box :lol:


Sorry Bronie, he's right. I will re-mark when you fix this as well.

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 5:58 pm
by electronicboy
the rule is to construct it in the red square, no rules on the size of any spawned objects.

Re: Paper Plane (Glider) Contest

PostPosted: Fri Nov 12, 2010 6:15 pm
by Bronie12345
thnx, electronicboy

Re: Paper Plane (Glider) Contest

PostPosted: Sat Nov 13, 2010 3:52 am
by Dare
electronicboy wrote:the rule is to construct it in the red square, no rules on the size of any spawned objects.


I see laser beams going outside of the red box. Still can't give you score until you fix this! :lol:

Dare wrote:3) Plane must fit in red box of course,nothing outside of box.

Re: Paper Plane (Glider) Contest

PostPosted: Sat Nov 13, 2010 8:40 am
by Kilinich
Sorry, Dare, but since you don't really understand how that wings works and what can be done with spawinig you can't make good rules for such contest. If I be able to spawn anything outside box or/and glue it to background I can make fly this plane as far as it possilbe until it stopped by airFriction. More than that, how you will check is it create force like engine or not? ;)

Re: Paper Plane (Glider) Contest

PostPosted: Sat Nov 13, 2010 4:30 pm
by Dare
Kilinich wrote:Sorry, Dare, but since you don't really understand how that wings works and what can be done with spawinig you can't make good rules for such contest. If I be able to spawn anything outside box or/and glue it to background I can make fly this plane as far as it possilbe until it stopped by airFriction. More than that, how you will check is it create force like engine or not? ;)


Perhaps I didn't think this contest through, then. Maybe you can help?

Re: Paper Plane (Glider) Contest

PostPosted: Sat Nov 13, 2010 5:42 pm
by Kilinich
Dare wrote:Perhaps I didn't think this contest through, then. Maybe you can help?


In that case make correct rules is harder than make plane itself :D
So I guess you already have a winner ;)

Re: Paper Plane (Glider) Contest

PostPosted: Sat Nov 13, 2010 9:13 pm
by Bronie12345
Kilinich, maybe you can make someting..

Re: Paper Plane (Glider) Contest

PostPosted: Mon Nov 15, 2010 1:52 am
by RaRaMalum
With all the ways we can make wings now its no problem to make a plane that won't fall down at all.
So this contest is sadly flawed, but a very good attempt dare.