Paper Plane (Glider) Contest
Posted: Wed Nov 10, 2010 10:16 am
Hello Phunners and Algodooers!
Contests forum has not been very active over the past few weeks, so hopefully this will kick-start the forum again.
Your challenge - to build a paper plane! Effectively a paper glider, because you are not allowed to use any motors at all! Pur gliding power.
Contest Scene:
Aircraft will sit on trailer. On scene start, trailer will launch. Get as far as you can!
Rules:
1) No engines of any type to power plane - spawn, collision, DHC, spring, etc.
2) Scripting for wings are allowed,
3) Plane must fit in red box of course, nothing outside of box.
4) Maximum density 7.0 kg, minimum density 0.09 kg.
5) You are allowed to adjust gravity, but beware of point deduction.
6) Minimum airFrictionMult of 0.2.
7) Points will be awarded for the looks - must look like a paper plane.
8) Be original! Although Phun/Algodoo doesn't have air, you can still make a good plane.
Scoring:
Level of gravity = x 10
Distance covered = x 3
Looks = 0 (ugly) to 20 (outstanding and looks like a paper plane)
Gliding mechanism = 0 (no mechanism) to 50 (epic dynamics)
Type of wing = 0 (no wing) to 50 (one hell of a wing)
Extra points for looking like a paper plane (that means full textures, folds etc).
Prize:
I will probably make anything you request as reward! Within my ability, of course.
Contests forum has not been very active over the past few weeks, so hopefully this will kick-start the forum again.
Your challenge - to build a paper plane! Effectively a paper glider, because you are not allowed to use any motors at all! Pur gliding power.
Contest Scene:
Aircraft will sit on trailer. On scene start, trailer will launch. Get as far as you can!
Rules:
1) No engines of any type to power plane - spawn, collision, DHC, spring, etc.
2) Scripting for wings are allowed,
3) Plane must fit in red box of course, nothing outside of box.
4) Maximum density 7.0 kg, minimum density 0.09 kg.
5) You are allowed to adjust gravity, but beware of point deduction.
6) Minimum airFrictionMult of 0.2.
7) Points will be awarded for the looks - must look like a paper plane.
8) Be original! Although Phun/Algodoo doesn't have air, you can still make a good plane.
Scoring:
Level of gravity = x 10
Distance covered = x 3
Looks = 0 (ugly) to 20 (outstanding and looks like a paper plane)
Gliding mechanism = 0 (no mechanism) to 50 (epic dynamics)
Type of wing = 0 (no wing) to 50 (one hell of a wing)
Extra points for looking like a paper plane (that means full textures, folds etc).
Prize:
I will probably make anything you request as reward! Within my ability, of course.