Flying machine contest
Posted: Sat Jul 31, 2010 9:59 pm
Hi, ppl!
Here it is new challenge - build motorized flying machine.
Vehicle must contain 2 parts: "engine" and "flying mechanism".
Engine is no-hinge-motor of any known (or not) types: collision, spawning, springs, magnetic, etc.
Flying mechanism is an old-style no-script flying device working only on air friction.
Rules:
1) Engine must fit in "Engine" box, flying mechanism (FM) in "Flying mechanism" box.
2) Engine must only generate torque (rotation), but not thrust/attarction. So you have to transmit that torque to FM.
3) No motors on hinges (except for service function like controls)
3) Min density = 0.01
4) Default world-wide air friction (you can play with airFrictionMult)
5) No thyme scripts in FM - only pure mechanics
6) Any scripts in engine part
7) You can adjust gravity to make your vehicle fly
8) Max inertiaMultipler = 1000
Score:
(World's maximum gravity multiplier where you vehicle able to fly) x 100
and
Able to fly with >= 1G +20
Collision engine -10
Attraction engine -10
Springs engine +20
Spawning engine +20
[mod] Bouncing engine +100
New type of engine +10
Algodoo -5
Phun +5
Stable fly up to 100m +20
Prize:
I make scene on winner's request (if he want to).
Contest closed on 1 sep 2010.
Here it is new challenge - build motorized flying machine.
Vehicle must contain 2 parts: "engine" and "flying mechanism".
Engine is no-hinge-motor of any known (or not) types: collision, spawning, springs, magnetic, etc.
Flying mechanism is an old-style no-script flying device working only on air friction.
Rules:
1) Engine must fit in "Engine" box, flying mechanism (FM) in "Flying mechanism" box.
2) Engine must only generate torque (rotation), but not thrust/attarction. So you have to transmit that torque to FM.
3) No motors on hinges (except for service function like controls)
3) Min density = 0.01
4) Default world-wide air friction (you can play with airFrictionMult)
5) No thyme scripts in FM - only pure mechanics
6) Any scripts in engine part
7) You can adjust gravity to make your vehicle fly
8) Max inertiaMultipler = 1000
Score:
(World's maximum gravity multiplier where you vehicle able to fly) x 100
and
Able to fly with >= 1G +20
Collision engine -10
Attraction engine -10
Springs engine +20
Spawning engine +20
[mod] Bouncing engine +100
New type of engine +10
Algodoo -5
Phun +5
Stable fly up to 100m +20
Prize:
I make scene on winner's request (if he want to).
Contest closed on 1 sep 2010.