Operation Northern Watch
Posted: Sun May 02, 2010 3:38 pm
ENDS MAY 31/ JUNE 1
Alright, it's been a while since I've made a contest, so don't be surprised if this isn't too great...
To keep up with the war-named contests of mine, here is Northern Watch.(Desert Storm was an operation during the gulf war)
The Goal: is to make an aerial vehicle, planes, helis, balloons. You have to fly through the zones as to not get caught by radar, easy enough. (The radar is just two lasers on the edge of the section that when you touch will set off the defense system.
~ You will have 10 (or more) dummy bombs each weighing roughly 10 kilos.
~ You may use fixates, but the hinges you use has to have a breaking point of 250 or under (but why would you want to do that).
~ Obviously have the vehicle fit in the space given, and you can go to the outside edge.
Added because of the bending bonus:
~No gluing to the background - paradigm
~No changing the scoring or the original scene - paradigm
The Twist: NO SPAWNING, yes, no spawning, all other thyme is fine, but you just can't spawn stuff, this means that the K,I,and A wings are not allowedK.I.A. means killed in action (just so you know).
~ Also, your vehicle, not including the engine and bombs, can't be over 100 kilos, the engine can be as heavy as reasonable.
Note: the ONLY time you can spawn is for a balloon, and only for lift, not anything else. I will determine if you use spawners reasonably.
The Map:
Here are some examples of some vehicles, I'm not going to set them up, since this is just for ideas. (exclude the gun on the heli, and the plane is much too large)
Grading:
I will test your vehicle three times after getting reasonably good at flying it, then I will take the score of the three flights, add them up and divide by three.
I would like you to try to get the in scene score if you are afraid of unfair ruling, I will just see if the score is reasonable by re testing it.
Agility: how fast can it turn and maneuver, probably a high number since there are obstacles. out of 100
Speed: I'll just run the vehicle without armament's, take the vehicle's velocity, times by seven, divide by a hundred. S=(V*7)/100 (This is only gives good points if you go REALLY fast)
Accuracy: Looks, how close to a real plane. out of 10 since it isn't all too important (It's Algodoo)
Rules: does it fit the rules and guidelines. Each violation will be -100
In Scene Score: there will be an initial score in the scene, I'll ad that on.
Can You Land: you have to be able to land at the end. 30
Can You Take Off: you have to be able to take off in the space given. 40
UAV's Get 100 extra points, but only if they work!
Other Bonuses:
~Stealth: 10 points, use only collision group "A." (You'll see why that's stealthy)
~Bending: If it bends the rules so much that I have to change them, I will give 50 points (only to first person to bend the rule).
~Heavyweight: 20 points to the vehicle that can carry over fifty bombs, like that'l ever happen.
~Slow: if your speed score is under .1 and your vehicle is a plane, I will give 25 points.
There will be four classes of vehicle
Plane:
1
2
3
Heli:
1
2
3
Balloon(yes, balloon, but I don't expect any one to do this):
1
2
3
UAV:
1[/quote]
2
3
Alright, it's been a while since I've made a contest, so don't be surprised if this isn't too great...
To keep up with the war-named contests of mine, here is Northern Watch.(Desert Storm was an operation during the gulf war)
The Goal: is to make an aerial vehicle, planes, helis, balloons. You have to fly through the zones as to not get caught by radar, easy enough. (The radar is just two lasers on the edge of the section that when you touch will set off the defense system.
~ You will have 10 (or more) dummy bombs each weighing roughly 10 kilos.
~ You may use fixates, but the hinges you use has to have a breaking point of 250 or under (but why would you want to do that).
~ Obviously have the vehicle fit in the space given, and you can go to the outside edge.
Added because of the bending bonus:
~No gluing to the background - paradigm
~No changing the scoring or the original scene - paradigm
The Twist: NO SPAWNING, yes, no spawning, all other thyme is fine, but you just can't spawn stuff, this means that the K,I,and A wings are not allowedK.I.A. means killed in action (just so you know).
~ Also, your vehicle, not including the engine and bombs, can't be over 100 kilos, the engine can be as heavy as reasonable.
Note: the ONLY time you can spawn is for a balloon, and only for lift, not anything else. I will determine if you use spawners reasonably.
The Map:
Here are some examples of some vehicles, I'm not going to set them up, since this is just for ideas. (exclude the gun on the heli, and the plane is much too large)
Grading:
I will test your vehicle three times after getting reasonably good at flying it, then I will take the score of the three flights, add them up and divide by three.
I would like you to try to get the in scene score if you are afraid of unfair ruling, I will just see if the score is reasonable by re testing it.
Agility: how fast can it turn and maneuver, probably a high number since there are obstacles. out of 100
Speed: I'll just run the vehicle without armament's, take the vehicle's velocity, times by seven, divide by a hundred. S=(V*7)/100 (This is only gives good points if you go REALLY fast)
Accuracy: Looks, how close to a real plane. out of 10 since it isn't all too important (It's Algodoo)
Rules: does it fit the rules and guidelines. Each violation will be -100
In Scene Score: there will be an initial score in the scene, I'll ad that on.
Can You Land: you have to be able to land at the end. 30
Can You Take Off: you have to be able to take off in the space given. 40
UAV's Get 100 extra points, but only if they work!
Other Bonuses:
~Stealth: 10 points, use only collision group "A." (You'll see why that's stealthy)
~Bending: If it bends the rules so much that I have to change them, I will give 50 points (only to first person to bend the rule).
~Heavyweight: 20 points to the vehicle that can carry over fifty bombs, like that'l ever happen.
~Slow: if your speed score is under .1 and your vehicle is a plane, I will give 25 points.
There will be four classes of vehicle
Plane:
1
2
3
Heli:
1
2
3
Balloon(yes, balloon, but I don't expect any one to do this):
1
2
3
UAV:
1[/quote]
2
3