Soda Machine Contest
13 posts • Page 1 of 1
Soda Machine Contest
Build a soda machine that can dispense at least 6 sodas
and must fit in the building area,
Building Peices:Only two Motors max, must work on coins,must have a bin to collect coins,Failproof(cant be hacked from the outside, such as overfilling with coins, or if "button is pulled or forced to much")
Multiple Types of sodas (such as press a button get a blue one, press a different button get a green soda)
And please make it complicated and interesting
(Thyme is allowed.. As long as it has some mechanical parts)
(This is my first...)
and must fit in the building area,
Building Peices:Only two Motors max, must work on coins,must have a bin to collect coins,Failproof(cant be hacked from the outside, such as overfilling with coins, or if "button is pulled or forced to much")
Multiple Types of sodas (such as press a button get a blue one, press a different button get a green soda)
And please make it complicated and interesting
(Thyme is allowed.. As long as it has some mechanical parts)
(This is my first...)
Last edited by Bam1999 on Wed Feb 10, 2010 9:07 pm, edited 2 times in total.
- Bam1999
- Posts: 3
- Joined: Tue Feb 09, 2010 2:58 am
Re: Soda Machine Contest
Thyme vending machines are the worst kind. Vending machines are easy to do mechanically, so if you can't, you're just lazy. I would hope there's no Thyme.
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
- Posts: 4457
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- Location: Californania
Re: Soda Machine Contest
Motors should be allowed so we can use sequening mechanisms, mabye only two motors would be better than non.
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Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
Re: Soda Machine Contest
Ok thank you for your coments
Ill change the rules to allow thyme and two motors
Ill change the rules to allow thyme and two motors
- Bam1999
- Posts: 3
- Joined: Tue Feb 09, 2010 2:58 am
Re: Soda Machine Contest
and its also allowed to use stuff like lasers ( that only work in Algodoo)?
- TimTheOne
- Posts: 40
- Joined: Tue Jan 12, 2010 9:22 pm
Re: Soda Machine Contest
I think the point was to not allow thyme... it makes it less of a challange
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: Soda Machine Contest
ummmmmmm when is the due date im almost done with mine but it still has a bug i wanted to know how much time i still have
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
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canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: Soda Machine Contest
Well this is quite a challenge for me, beacause I'm begginer in thyme, exactly, I only know how to spawn a circle using laser. xD
- Toca
- Posts: 4
- Joined: Wed Jan 27, 2010 10:37 pm
- Location: Serbia
Re: Soda Machine Contest
You don't have to make a thymed system. you can also mechanicly make one. =D
- TimTheOne
- Posts: 40
- Joined: Tue Jan 12, 2010 9:22 pm
Re: Soda Machine Contest
[most herp derp person of year 2252]
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jedi - Posts: 92
- Joined: Sat Jan 16, 2010 7:36 pm
- Location: Lithuania
Re: Soda Machine Contest
It's probably not built to scale
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
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canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: Soda Machine Contest
Yes, It's for big coke fans...
- Toca
- Posts: 4
- Joined: Wed Jan 27, 2010 10:37 pm
- Location: Serbia
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