Power contest II
Posted: Fri Mar 13, 2015 5:35 pm
I tried this already, and I think the rules were too loose, because people started exploiting the rules and building million-hp-per-kg engines xD
Revised rules...
-Must be spawn type
-Must give output through rotative motion (no turbines or rockets)
-Max size 2x2 m
-Max weight 1000kg, but spawned objects do count!
-May use onLaser or onCollide scripts to spawn geoms.
-Spawned particles must fit in the cylinder
-A maximum of one geom for every piston on it's power stroke is allowed. (What I mean by this is you may have an unlimited amount of pistons but each one may only have a max of one geom acting on it at any time)
-No rotaries!!!!! If you were to build a rotary which does not have a fixed chamber size half the above rules would be rendered invalid.
-Engine may not be glued directly to the background. You must use springs, hinges, ect to attach it to the background.
-Max inertiamultiplier 2.
-Must run at 140 hz
Scoring
Like the other contest only one category is scored, power vs weight. The higher this ratio is, the better you do!
This will use the same base scene as last time, although previous entries do not apply.
Trophy image to put in sig waiting for winner! Contest ends June 1.
Competitors
Kilinich - 7.73 hp/kg
Anbang11 - 0.01 hp/kg
Revised rules...
-Must be spawn type
-Must give output through rotative motion (no turbines or rockets)
-Max size 2x2 m
-Max weight 1000kg, but spawned objects do count!
-May use onLaser or onCollide scripts to spawn geoms.
-Spawned particles must fit in the cylinder
-A maximum of one geom for every piston on it's power stroke is allowed. (What I mean by this is you may have an unlimited amount of pistons but each one may only have a max of one geom acting on it at any time)
-No rotaries!!!!! If you were to build a rotary which does not have a fixed chamber size half the above rules would be rendered invalid.
-Engine may not be glued directly to the background. You must use springs, hinges, ect to attach it to the background.
-Max inertiamultiplier 2.
-Must run at 140 hz
Scoring
Like the other contest only one category is scored, power vs weight. The higher this ratio is, the better you do!
This will use the same base scene as last time, although previous entries do not apply.
Trophy image to put in sig waiting for winner! Contest ends June 1.
Competitors
Kilinich - 7.73 hp/kg
Anbang11 - 0.01 hp/kg