How can you script a object to 'jump' instead of it flying?
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How can you script a object to 'jump' instead of it flying?
I'm trying to make a platforming level but I can't figure out how to make the object jump. When I put the directional controller in it just flies upward. I checked out the thyme scripting tutorials but I really don't understand any of it. I tried downloading some other platforming scenes but everyone just says that the scene is availible anymore. How do I make a object jump?
- gameaddictwn
- Posts: 22
- Joined: Fri Mar 18, 2011 6:54 pm
Re: How can you script a object to 'jump' instead of it flying?
Springs, hinges. Invent something mechanical.
Or you can use something like this http://www.algodoo.com/algobox/details/57129
Or you can use something like this http://www.algodoo.com/algobox/details/57129
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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- Location: South Russia
Re: How can you script a object to 'jump' instead of it flying?
Kilinich wrote:Springs, hinges. Invent something mechanical.
Or you can use something like this http://www.algodoo.com/algobox/details/57129
I have no idea what you did in that scene....
And what can you invent to make a ball jump?
- gameaddictwn
- Posts: 22
- Joined: Fri Mar 18, 2011 6:54 pm
Re: How can you script a object to 'jump' instead of it flying?
gameaddictwn wrote:Kilinich wrote:Springs, hinges. Invent something mechanical.
Or you can use something like this http://www.algodoo.com/algobox/details/57129
I have no idea what you did in that scene....
And what can you invent to make a ball jump?
I bet i can do it mechanicaly.
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Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
Re: How can you script a object to 'jump' instead of it flying?
Nxdt wrote:gameaddictwn wrote:Kilinich wrote:Springs, hinges. Invent something mechanical.
Or you can use something like this http://www.algodoo.com/algobox/details/57129
I have no idea what you did in that scene....
And what can you invent to make a ball jump?
I bet i can do it mechanicaly.
If it's not too much to ask, can you make a scene with that? Then I can study the mechanics and try to make my own sort of thing
- gameaddictwn
- Posts: 22
- Joined: Fri Mar 18, 2011 6:54 pm
Re: How can you script a object to 'jump' instead of it flying?
Sure i'll upload in a sec i've already done it.
This is what I came up with, doesn't roll unfortunatly as rolling kind of bugged out the mechanism I used. It will only move when in contact with the ground ans the expanding mechanic allowed for some cool gameplay.
This is what I came up with, doesn't roll unfortunatly as rolling kind of bugged out the mechanism I used. It will only move when in contact with the ground ans the expanding mechanic allowed for some cool gameplay.
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Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
Re: How can you script a object to 'jump' instead of it flying?
Nxdt wrote:Sure i'll upload in a sec i've already done it.
This is what I came up with, doesn't roll unfortunatly as rolling kind of bugged out the mechanism I used. It will only move when in contact with the ground ans the expanding mechanic allowed for some cool gameplay.
Thank you SOOO much!!
It's still a bit complicated but I think I can make it work
- gameaddictwn
- Posts: 22
- Joined: Fri Mar 18, 2011 6:54 pm
Re: How can you script a object to 'jump' instead of it flying?
Just made a jumping ball with scripting. Wasn't too hard. It only works in algodoo 2.0.0 or newer, because it uses readables.
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FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: How can you script a object to 'jump' instead of it flying?
Thats really neat, good job.
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Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
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