How to make a Phunlet (Algodoo 2.0.0)

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How to make a Phunlet (Algodoo 2.0.0)

Postby Finn » Sun Oct 23, 2011 12:12 pm

Hi guys. Now I'm in front off a problem : I can't saves elements as a canon, in simple "phunlet"
I just can save it as a scene. Please, help me.
Finn
 
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Re: How to make a Phunlet (Algodoo 2.0.0)

Postby Matten » Sun Oct 23, 2011 12:14 pm

Select the objects you want to save, and drag them onto the "components button". (or open the "a quick tour" scene for a short introduction to 2.0.0)
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Re: How to make a Phunlet (Algodoo 2.0.0)

Postby Finn » Sun Oct 23, 2011 12:23 pm

Oh god. Thank you so much ><
(I'm french, and ... sorry)
Finn
 
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