How to make a Phunlet (Algodoo 2.0.0)
3 posts • Page 1 of 1
How to make a Phunlet (Algodoo 2.0.0)
Hi guys. Now I'm in front off a problem : I can't saves elements as a canon, in simple "phunlet"
I just can save it as a scene. Please, help me.
I just can save it as a scene. Please, help me.
- Finn
- Posts: 2
- Joined: Sun Oct 23, 2011 12:09 pm
Re: How to make a Phunlet (Algodoo 2.0.0)
Select the objects you want to save, and drag them onto the "components button". (or open the "a quick tour" scene for a short introduction to 2.0.0)
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
- Joined: Mon Apr 05, 2010 2:03 pm
- Location: The Netherlands
Re: How to make a Phunlet (Algodoo 2.0.0)
Oh god. Thank you so much ><
(I'm french, and ... sorry)
(I'm french, and ... sorry)
- Finn
- Posts: 2
- Joined: Sun Oct 23, 2011 12:09 pm
3 posts • Page 1 of 1
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