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### Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 1:19 am
Hey, this is my first tutorial, so sorry if I did anything wrong. I tried to make everything as simple and easy to follow as possible.

The point of this tutorial is to teach people how to make a spring powered shotgun. It is divided into 12 steps.

CLICK THE PICTURES TO SEE THEM FULL SIZED!!!

Step 1

Create a rectangle, preferably not a square. This is going to be the shotgun shell.

Step 2

Make enough circles to cover the rectangle. These will be the pellets.

Step 3

Move the rectangle to the front and lower its opacity enough to see the circles.

Step 4

Add fixates to all of the circles.

Step 5

Create a frame around the shotgun shell. Make sure the frame is not connected to the shell in any way at this point, and make sure the frame has an opening on the right side. (The left side works too, but for the purpose of this tutorial make an opening on the right side.)

Step 6

Create a spring and attach it to the shotgun shell and the frame. Then create a rectangle and attach it to the shotgun shell and the frame. This rectangle will act as a holding bar.

Step 7

Create a rectangle that fills most of the right side of the frame. Give the rectangle a collision menu of B and and make it a killer. Attach it to the frame, but do NOT attach it to the shotgun shell!

Step 8

Give the shotgun shell a collision menu of B. DO NOT GIVE THE PELLETS A COLLISION MENU OF B!

Step 9

Give the spring a Target Length of 259 m. (Note: Depending on the size and weight of the shotgun, you may have to raise the Target Length. Do not raise the Spring Constant/Spring Strength as it can glitch sometimes.)

Step 10

Give the holding bar a destroy key of f.

Step 11 (Optional)

Select the shotgun shell, then click selection and click select circles. Then click Geometry Actions and click add tracers.

Step 12

Add a hinge to aim, and then blast away! By the way, if you don't know already, the f key fires.

Example Shotgun

Here is an example shotgun if you are having problems figuring out how it all works.

Author: Laraso
Title: Shotgun
File Size: 8.9 kB
Rating:

### Re: Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 1:29 am

### Re: Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 2:17 am
It's a one shot 'gun'. :/

And don't double post, it's only been 10 MINUTES.

### Re: Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 3:47 pm
RicH wrote:It's a one shot 'gun'. :/

And don't double post, it's only been 10 MINUTES.

It wasn't really meant to be innovative, groundbreaking, or revolutionary. Just a simple tutorial.

### Re: Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 5:13 pm
spread in this one is unrealistic - and the whole shotgun round is unrealistic too.
i've made an other shotgun shell. it IS unrealistic too, but... much less than yours
http://www.algodoo.com/algobox/details.php?id=27845

### Re: Spring Shotgun Tutorial

Posted: Sun Sep 20, 2009 6:38 pm
Well... It really wasn't meant to be realistic... Cause in a 2D physics world like Phu--- Algodoo, nothing is actually realistic. I didn't post this in the scene section, I posted it in the tutorial section, so why are you commenting about why the shotgun is unrealisic?

### Re: Spring Shotgun Tutorial

Posted: Thu Sep 24, 2009 11:46 am
Laraso wrote:Well... It really wasn't meant to be realistic... Cause in a 2D physics world like Phu--- Algodoo, nothing is actually realistic. I didn't post this in the scene section, I posted it in the tutorial section, so why are you commenting about why the shotgun is unrealisic?

Well, if it's realistic, it generally works better.

You want feedback? I'll give you feedback.
1) A 'one-shot' gun isn't a good start. It's hardly a gun. You should've made a tutorial wherein it automatically reloads the ammo and so on.
2) This is too simple.
3) A gun that relies on the destroy key is not usually a good thing.

### Re: Spring Shotgun Tutorial

Posted: Thu Sep 24, 2009 5:57 pm
I think it is great...
tried to make it reloadable, and all i have to do is make it fire the right shell when it is commanded

### Re: Spring Shotgun Tutorial

Posted: Thu Sep 24, 2009 11:06 pm
algadoodle123 wrote:I think it is great...
tried to make it reloadable, and all i have to do is make it fire the right shell when it is commanded

Yah, I made one of those too. I also made one that fires a bunch at the same time, its moderately powerful.

@RicH: This tutorial is meant for people who don't already know how to make one. From there they can create as many re-loadable shotguns as they want. I don't care, I'm just spreading the knowledge of spring guns. Last I checked they weren't that well known. I might be wrong though.

### Re: Spring Shotgun Tutorial

Posted: Fri Sep 25, 2009 12:09 am
this is the first i have heard of those

edit:
Rating:
Filesize: 11.7 kB
Ratings: 1

### Re: Spring Shotgun Tutorial

Posted: Thu May 20, 2010 10:04 pm
Okay, I know that I have been burning bumper recently but... I think that it is okay to do so here. Burn.

### Re: Spring Shotgun Tutorial

Posted: Thu May 20, 2010 10:51 pm
Under Ground wrote:Okay, I know that I have been burning bumper recently but... I think that it is okay to do so here. Burn.

Nice response to a spambot.

### Re: Spring Shotgun Tutorial

Posted: Fri May 21, 2010 3:56 am
Lawl

### Re: Spring Shotgun Tutorial

Posted: Sat May 22, 2010 3:04 pm
More ammo and a more realistic 'spread' of bullets when shot would be nice.

### Re: Spring Shotgun Tutorial

Posted: Tue May 25, 2010 6:33 am
-Poke-
He knows, we know, lets move on.

### Re: Spring Shotgun Tutorial

Posted: Tue Jun 01, 2010 5:45 pm
Uh... Any reason why my tutorial suddenly peaked everyones interest?

### Re: Spring Shotgun Tutorial

Posted: Tue Jun 01, 2010 5:49 pm
Spambot bumped it. Under Ground posted another stupid "OMG! You bumped. That's wrong!" reply while being more useless then the one who bumped(not in this case, but in other "real" bumps). It's stupid really.

### Re: Spring Shotgun Tutorial

Posted: Wed Jun 23, 2010 5:12 am
I like it