Spring Shotgun Tutorial
Posted: Sun Sep 20, 2009 1:19 am
Hey, this is my first tutorial, so sorry if I did anything wrong. I tried to make everything as simple and easy to follow as possible.
The point of this tutorial is to teach people how to make a spring powered shotgun. It is divided into 12 steps.
CLICK THE PICTURES TO SEE THEM FULL SIZED!!!
Step 1
Create a rectangle, preferably not a square. This is going to be the shotgun shell.
Step 2
Make enough circles to cover the rectangle. These will be the pellets.
Step 3
Move the rectangle to the front and lower its opacity enough to see the circles.
Step 4
Add fixates to all of the circles.
Step 5
Create a frame around the shotgun shell. Make sure the frame is not connected to the shell in any way at this point, and make sure the frame has an opening on the right side. (The left side works too, but for the purpose of this tutorial make an opening on the right side.)
Step 6
Create a spring and attach it to the shotgun shell and the frame. Then create a rectangle and attach it to the shotgun shell and the frame. This rectangle will act as a holding bar.
Step 7
Create a rectangle that fills most of the right side of the frame. Give the rectangle a collision menu of B and and make it a killer. Attach it to the frame, but do NOT attach it to the shotgun shell!
Step 8
Give the shotgun shell a collision menu of B. DO NOT GIVE THE PELLETS A COLLISION MENU OF B!
Step 9
Give the spring a Target Length of 259 m. (Note: Depending on the size and weight of the shotgun, you may have to raise the Target Length. Do not raise the Spring Constant/Spring Strength as it can glitch sometimes.)
Step 10
Give the holding bar a destroy key of f.
Step 11 (Optional)
Select the shotgun shell, then click selection and click select circles. Then click Geometry Actions and click add tracers.
Step 12
Add a hinge to aim, and then blast away! By the way, if you don't know already, the f key fires.
Example Shotgun
Here is an example shotgun if you are having problems figuring out how it all works.
Author: Laraso
Title: Shotgun
File Size: 8.9 kB
Rating:
The point of this tutorial is to teach people how to make a spring powered shotgun. It is divided into 12 steps.
CLICK THE PICTURES TO SEE THEM FULL SIZED!!!
Step 1
Create a rectangle, preferably not a square. This is going to be the shotgun shell.
Step 2
Make enough circles to cover the rectangle. These will be the pellets.
Step 3
Move the rectangle to the front and lower its opacity enough to see the circles.
Step 4
Add fixates to all of the circles.
Step 5
Create a frame around the shotgun shell. Make sure the frame is not connected to the shell in any way at this point, and make sure the frame has an opening on the right side. (The left side works too, but for the purpose of this tutorial make an opening on the right side.)
Step 6
Create a spring and attach it to the shotgun shell and the frame. Then create a rectangle and attach it to the shotgun shell and the frame. This rectangle will act as a holding bar.
Step 7
Create a rectangle that fills most of the right side of the frame. Give the rectangle a collision menu of B and and make it a killer. Attach it to the frame, but do NOT attach it to the shotgun shell!
Step 8
Give the shotgun shell a collision menu of B. DO NOT GIVE THE PELLETS A COLLISION MENU OF B!
Step 9
Give the spring a Target Length of 259 m. (Note: Depending on the size and weight of the shotgun, you may have to raise the Target Length. Do not raise the Spring Constant/Spring Strength as it can glitch sometimes.)
Step 10
Give the holding bar a destroy key of f.
Step 11 (Optional)
Select the shotgun shell, then click selection and click select circles. Then click Geometry Actions and click add tracers.
Step 12
Add a hinge to aim, and then blast away! By the way, if you don't know already, the f key fires.
Example Shotgun
Here is an example shotgun if you are having problems figuring out how it all works.
Author: Laraso
Title: Shotgun
File Size: 8.9 kB
Rating: