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Spring Hydaulics

PostPosted: Wed Sep 02, 2009 3:29 am
by Rhett97
Okay.First off.
Hit the ~ Button,
In the console Type: Scene.My.SpringL = 1.5 and press enter.
2nd,Make a Simple hydraulic Tube.
http://i26.tinypic.com/353bfck.jpg
3rd,Select the springs and In the length box type in: {Scene.My.SpringL}
http://i32.tinypic.com/2wm26va.jpg
4th,Make two Simple Colliders.
http://i26.tinypic.com/bhrew.jpg
4th,In the first one click a box that gets collided with,then in the Oncollide Thingy type in:
Scene.My.SpringL = 1.5; Scene.My.SpringL = 3.0
http://i25.tinypic.com/2d9o0f9.jpg
5th in the second one do the exact same thing.
except Type this is
Scene.My.SpringL = 1.5; Scene.My.SpringL = .5
http://i28.tinypic.com/259fuqc.jpg
6th Make sure it works and There you go... feel free to comment.

WTFBBQOMGROLF theres a pic size limit?!?!

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 3:41 am
by Drone
So what does this do before I try it?

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 3:42 am
by Rhett97
It is basicly just a spring lengthener... basicly hydraulics

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 4:13 am
by Laraso
Thanks!

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 4:14 am
by Rhett97
your welcome :D

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:17 am
by ZCW11728
good tut, i wonder when people will find out you can make walkers without motors.. only springs.

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:18 am
by Rhett97
Uhm.... once they learn how to use thyme and use 'bugs' to there advantage...
WAITTTTT can you still use negative damping motors??

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:21 am
by ZCW11728
i wasnt talking about negitive dampening springs... more like using them as artificial muscles.

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:23 am
by Rhett97
Oh okay but do you know abot my question?

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:26 am
by ZCW11728
why wouldnt they work? Negitive dampening isnt a glitch, its meant to be there.

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 5:30 am
by Rhett97
I know but its still uhm.... hmm i dont know how to explain it..

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 10:38 am
by Julfo
Thanks for the tut.

Rhett97 you talk too much.

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 12:14 pm
by thebeech
this is useful for people that are going to use algodoo and dont have a clue about anything :) its also a good first project to make with thyme :) its what i did :) and yer u can every one pretty much forgot about them though :(

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 4:01 pm
by Versieon
Im glad my sugestion spawned something so usefull for beginers! :D

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 8:04 pm
by thebeech
not callin me a begginner :O ? i made one ages ago:P like pretty soon after beta 5.28 came out :)

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 8:24 pm
by Versieon
no im not calling you a beginer, im agreeing to your privious post :D

Re: Spring Hydaulics

PostPosted: Wed Sep 02, 2009 10:33 pm
by thebeech
ah good good :D

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 12:35 am
by Paradigm 29
Rhett97 wrote:I know but its still uhm.... hmm i dont know how to explain it..

Emilk said that he left in negative values as an easter egg. A lot of cool stuff wouldn't work without these crazy values.

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 2:06 am
by Rhett97
Yeah its amazing how a backwards spring is so powerful :clap:

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 3:08 am
by Laraso
Wait, when I got around to doing this, every time I press the play button it resets the length from Scene.My.SpringL to 1.5. Is there any way around this?

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 3:46 am
by Rhett97
Well... uhm.. im not getting the problem. is it like not saving??.... hmm...... well ill make a scene to go with this and you can work off that.

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 11:52 am
by thebeech
you should make a step by step guide for it :)

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 4:25 pm
by Rhett97
I kinda already did...

also... im sorry about being a post..... (whore)
im gonna dtop posting non-stoppedly and but im still gonna be on BOTH forums...
the new one and the algdoo

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 5:32 pm
by thebeech
oh cool :) you should upload it :) and im not calling you one :)

Re: Spring Hydaulics

PostPosted: Thu Sep 03, 2009 11:35 pm
by Rhett97
i know that was just a group message and yeah ill upload.... but ill have to remake the scene... i didnt save it... :oops: