tracer oncollide

About advanced scenes, and the Thyme scripting language used in Algodoo.

tracer oncollide

Postby mold999 » Sat Jan 08, 2011 4:31 am

how can you change a tracer that is on an object oncollide?

im trying e.other.pen = e.this.pen
Phundementalism?

Ain't nobody got
thyme fo dat.
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Re: tracer oncollide

Postby Kilinich » Sat Jan 08, 2011 9:26 am

No, but you can set 2 tracers and switch opacity of it on collide. But it will lost tail anyway...
So it's very complicated task... it's hardly possible.

p.s. there is no such e.other.pen since "other" is just a geom with standard properties.
Dream of Algodoo as game development engine...
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