{ scene.my.X } in motor Help
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{ scene.my.X } in motor Help
How do i save{ scene.my.XXXXX } in my motor cause it always disappears after a test
Last edited by docg on Sat Mar 13, 2010 10:28 am, edited 1 time in total.
- docg
- Posts: 17
- Joined: Thu Nov 12, 2009 12:31 am
Re: { scene.my.X } in motor Help
u dont, wether it disappears or not depends on luck as its a known bug (rumored to be fixed in the next version), right now the only way to be sure is to spawn the motor with a script when scene starts
- Mr_Stabby
- Posts: 155
- Joined: Wed Dec 16, 2009 12:16 am
Re: { scene.my.X } in motor Help
And How do i do that
- docg
- Posts: 17
- Joined: Thu Nov 12, 2009 12:31 am
Re: { scene.my.X } in motor Help
tricky, you either need to spawn the whole scene or grab geomIDs of the objects you want via new method. I did the same for the spring in this scene just pay attention to the initial little bump when you take pause off
- Mr_Stabby
- Posts: 155
- Joined: Wed Dec 16, 2009 12:16 am
4 posts • Page 1 of 1
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