Widgets/Thumbnails??
6 posts • Page 1 of 1
Widgets/Thumbnails??
What are Widgets and what are thumbnails? I know about scene.addwidget but does not do anything for me when I type it into the console.
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niffirg1 - Posts: 376
- Joined: Mon Aug 31, 2009 10:31 pm
- Location: The Great American South!
Re: Widgets/Thumbnails??
Widgets are like your the sim-info box and geometry settings box. They're basically all of the parts of the GUI. You can move around the Toolbar and other parts of the GUI by messing with the positioning of your widgets in the config. When you select the option to minimize them up top they'l return to their original positions.
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Paradigm 29 - Posts: 284
- Joined: Tue Sep 01, 2009 12:06 am
- Location: Houston, Tx
Re: Widgets/Thumbnails??
How Would you create a custom wigdet through thyme? Like this?
BTW that code i know does not work.
- Code: Select all
scene.addwidget{pos := e.pos; title := "Widget Example"; size := [1,1]}
BTW that code i know does not work.
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niffirg1 - Posts: 376
- Joined: Mon Aug 31, 2009 10:31 pm
- Location: The Great American South!
Re: Widgets/Thumbnails??
You can't really make a widget that doesn't already exist in the game (No "custom" widgets). If you could, then Grady would've already discovered it.
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Paradigm 29 - Posts: 284
- Joined: Tue Sep 01, 2009 12:06 am
- Location: Houston, Tx
Re: Widgets/Thumbnails??
Oh well then Link you can close this topic
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niffirg1 - Posts: 376
- Joined: Mon Aug 31, 2009 10:31 pm
- Location: The Great American South!
Re: Widgets/Thumbnails??
You can change the e.pos to something like [1,1] and then it will work, but it won't have a title and it will just be a box, but I'm not really sure that is what you want.
<-- Made with GIMP
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blahblah200 - Posts: 61
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- Location: Somewhere over the rainbow...
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