If not colliding?

About advanced scenes, and the Thyme scripting language used in Algodoo.

If not colliding?

Postby dsengere » Sat Jan 16, 2010 11:16 pm

Hi there. Is there a way to tell if an object is not colliding? I am just going for a simple motor which spins based upon whether a different object is touching a ball.

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Re: If not colliding?

Postby Kilinich » Sun Jan 17, 2010 12:35 am

sure. via scene.my. variable
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Re: If not colliding?

Postby standardtoaster » Sun Jan 17, 2010 12:39 am

The easiest way means that we would need to have onIdle in order for that to work if nothing is touching it.
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