square root and the square?

About advanced scenes, and the Thyme scripting language used in Algodoo.

square root and the square?

Postby Torpedo » Tue Sep 01, 2009 11:37 pm

Trying to do Pythagoras to find a length using the vectors, but I cant find anything in the wiki on how to do either. Can anyone help?

On a side note, isnt it about time a full thyme guide with syntax and examples were made by those in the know? its isnt half annoying getting stuck all the time with very few resources (and those that are there, are often writen from different perspectives and difficultly level to related material, making it hard to understand what they've said) come on!
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Re: square root and the square?

Postby Rhett97 » Wed Sep 02, 2009 12:31 am

yeah i think some of our EXPERT thymers (Emil,Grady,Kile,Para,Conun) should all make like a Free E-book or a Wiki book for all Phunners.....
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Re: square root and the square?

Postby standardtoaster » Wed Sep 02, 2009 1:33 am

Rhett97 wrote:yeah i think some of our EXPERT thymers (Emil,Grady,Kile,Para,Conun) should all make like a Free E-book or a Wiki book for all Phunners.....

That's what am working on. :crazy: If anybody would like to help please PM me. :D
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Re: square root and the square?

Postby Conundrumer » Wed Sep 02, 2009 2:32 am

Are you talking about the distance formula?
Also, since when was I an expert thymer?
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Re: square root and the square?

Postby Versieon » Wed Sep 02, 2009 2:48 am

Yea, I thought you hated thyme :lol:
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Re: square root and the square?

Postby a Mammoth » Wed Sep 02, 2009 3:12 am

Just use the ^ thing. So square root is for example: (Mammoth)^0.5 and squared is (Mammoth)^2. Cool Mammoth squared!
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Re: square root and the square?

Postby xplane80 » Wed Sep 02, 2009 10:42 am

The ^ is a carat/caret it can signify an exponent (3^4 or 3*3*3*3) or can be a logical operation to signify XOR (Exclusive Or) or AND.
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Re: square root and the square?

Postby KarateBrot » Thu Sep 03, 2009 3:24 pm

You only need to know a bit of math. if you know how to do exponents in thyme that's all what you need. btw it's "math.pow(x,y)" or just type "x^y"

So what you need is
Code: Select all
scene.my.distance =
((scene.my.pos2(0) - scene.my.pos1(0))^2 + (scene.my.pos2(1) - scene.my.pos1(1))^2)^0.5
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Re: square root and the square?

Postby Torpedo » Thu Sep 03, 2009 11:21 pm

that sorta solved my problem, scenes acting all weird though and sometimes pulling numbers that arent right :S cant figure out why though.
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Re: square root and the square?

Postby electronicboy » Thu Sep 03, 2009 11:58 pm

Rhett97 wrote:yeah i think some of our EXPERT thymers (Emil,Grady,Kile,Para,Conun) should all make like a Free E-book or a Wiki book for all Phunners.....

don't you mean algodoers? and i support an ebook or what ever!
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