Spring spawn script?
3 posts • Page 1 of 1
Spring spawn script?
Anybody here know how to spawn a spring to connect two circles when they hit each other? I want it to spawn a spring with endpoints at the center of each circle if a variable is above 0, and then subtract 1 from that variable so each circle can only have a certain number of springs. I want all of this code to be in each circle so it is an effect that can be replicated
- Jimmyfisherman
- Posts: 18
- Joined: Thu Oct 02, 2014 9:20 pm
Re: Spring spawn script?
There is a known bug, you could not attach anything to existing geom.
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: Spring spawn script?
If what you say is true, then the circles can just be killers, and on the onDie event, have them spawn new circles and attach the spring while they are spawned?
- Jimmyfisherman
- Posts: 18
- Joined: Thu Oct 02, 2014 9:20 pm
3 posts • Page 1 of 1
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