Oncollide y velocity
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Oncollide y velocity
Is it possible to do a e.other. for velocity(y)?
I want to emulate a explosion when something touches a box.
			I want to emulate a explosion when something touches a box.
admin wrote:I get the impression that this fellow is not best friends with the community since he is trumpeting out the secret phunland community discount to the world. I sense evil.
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 sbrown
- Posts: 51
- Joined: Wed Sep 02, 2009 7:42 am
Re: Oncollide y velocity
-_- How many times do I need to tell you people?! You cannot change velocity onCollide unless you want to use materialVelocity, but using materialVelocity it only works on the X axis and is not an immediate change.
			
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 standardtoaster
- Posts: 606
- Joined: Mon Aug 31, 2009 7:57 pm
Re: Oncollide y velocity
standardtoaster wrote:using materialVelocity it only works on the X axis.
Well then, just rotate the view! (and all the other stuff
 )
)Please excuse my posts. I am extremely stupid.
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 cdh473
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Re: Oncollide y velocity
 this question was asked on the phun forum a lot of times
  this question was asked on the phun forum a lot of timesI hope in the future it will be possible to do.
But when you spawn it, you're able to set [ := ] it.
You can respawn the thing, it touches, and then set your velocity.
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 Username?
- Posts: 65
- Joined: Sun Sep 20, 2009 8:06 pm
Re: Oncollide y velocity
or you could make it so that it spawns whatever object that has just hit it, well with circles and boxes anyway  definitely circles
 definitely circles 
			 definitely circles
 definitely circles 

- thebeech
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