Making OnLaserhit only apply when the laser hits water.
3 posts • Page 1 of 1
Making OnLaserhit only apply when the laser hits water.
Is there a way to only activate the OnLaserHit code when the laser strikes water, I am attempting to make a spawn engine and want to use water as "fuel" that causes an explosion when it comes into contact with my laser "Spark Plug", but need to stop the laser from causing explosions when it hits anything else.
Thanks in advance for any help.
Thanks in advance for any help.
- sb360
- Posts: 2
- Joined: Mon Sep 28, 2009 6:40 pm
Re: Making OnLaserhit only apply when the laser hits water.
let it only collide water? 
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
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monstertje3 - Posts: 343
- Joined: Sat Sep 05, 2009 4:29 pm
- Location: N-H, NL
Re: Making OnLaserhit only apply when the laser hits water.
no. but you can use something like that
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Kilinich - [Best bug reporter 2010]
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