What is bad?
3 posts • Page 1 of 1
What is bad?
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(e)=>{
Scene.addCircle({ radius := 0.50999999; density := 5.0; vel := scene.my.angle * 70; pos := scene.my.pos; restitution := 0.5; friction = 0.5; airfrictionmult = - 40; color := [1.0, 1.0, 1.0, 1.0]; airFrictionMult = 0; scene.my.bull = scene.my.bull - 1; texture = Bull.png; textureMatrix = [0.22242196, 0.0, 0.83490181, 0.0, 1.1778336, 0.51126742, 0.0, 0.0, 1.0]; drawCake = false; drawBorder = false }); Scene.addBox({ size = [1.0, 3.0]; density := 5.0; vel := scene.my.angle * 70; pos := scene.my.pos2; restitution := 0.5; friction = 0.5; color := [1.0, 1.0, 1.0, 1.0]; airFrictionMult = 0; texture = "Bull.png"; textureMatrix = [0.22242196, 0.0, 0.83490181, 0.0, 1.1778336, 0.51126742, 0.0, 0.0, 1.0]; drawBorder = false }) }
Texture is on spawning object, not on spawned one.... why?!
Must work in Algodoo and Phun.
- JackPL
- Posts: 10
- Joined: Sun Jan 10, 2010 5:51 pm
3 posts • Page 1 of 1
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