Peripetual motion
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Peripetual motion
Have you any ideas to made phunlet about peripetual motion? I try some clasic cases, but if is here somebody, who helps me with it, I will be happy.
I want to show, that if the engine will move (in an ideal case without friction and air resistance) it will be slowed down when is used to take an energy from it. Because students usually says "But if isn´t friction, the perpetuum mobile is possible machine" and I want to show, that perpetuum mobile isn´t about technique, but about Law of energy conservation.
I made this: (mechanics), this (buoyancy) and this: .
I want to show, that if the engine will move (in an ideal case without friction and air resistance) it will be slowed down when is used to take an energy from it. Because students usually says "But if isn´t friction, the perpetuum mobile is possible machine" and I want to show, that perpetuum mobile isn´t about technique, but about Law of energy conservation.
I made this: (mechanics), this (buoyancy) and this: .
- korry
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Re: Peripetual motion
I know, there isn´t any functional perpetuum mobile (PM). I ask others, if they have an another idea to made PeM or if somebody have idea to create fake PM.
- korry
- Posts: 21
- Joined: Thu Nov 26, 2009 7:25 pm
- Location: Czech republic
Re: Peripetual motion
there where a lot of perpetual mobiles ages ago.
some of them used an object overlapping a hinged circle taking abuse of a collision glitch.
some of them used an object overlapping a hinged circle taking abuse of a collision glitch.
When asking for help, READ THE STICKIES!
- electronicboy
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Re: Peripetual motion
Make a hollow ring, and put a circle inside of it. Make the circle have an attraction of 1 and above. It's hard to control though.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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RicH - [Funniest Person 2010]
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Re: Peripetual motion
Make a circle and attach 2 attractive circles across from one another, one fixated, one hinged.
Give this one a spin.
Give this one a spin.
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Fujitsu - Posts: 328
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Re: Peripetual motion
Or just get a circle and a hinge, theoretically, it should work.
I am Alpha and Omega, the beggining and the end.
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StephenAlverez - Posts: 164
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Re: Peripetual motion
make a circle and set its friction and airfrictionmult to 0 - done :p
- Mr_Stabby
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Re: Peripetual motion
create a circle and se its airfriction and friction to -1, done
I like crashes alot!
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Mr. crash - Posts: 266
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Re: Peripetual motion
Mr. crash wrote:create a circle and se its airfriction and friction to -1, done
Mr_Stabby wrote:make a circle and set its friction and airfrictionmult to 0 - done :p
Did I not just say that? And theoretically usually means (under my standards) not on earth, in a theoretical place with no [air]friction, like space.
I am Alpha and Omega, the beggining and the end.
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StephenAlverez - Posts: 164
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- Location: Vermont
Re: Peripetual motion
Haha I like your Idea Best, Fujitsu... How did you ever think of that? I also like your idea, RicH.
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64days - Posts: 5
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Re: Peripetual motion
Mr. crash wrote:create a circle and se its airfriction and friction to -1, done
that would create energy which is not perpetual motion, perpetual motion means 100% energy efficiency in a device that reuses it over and over
StephenAlverez wrote:Did I not just say that?
not mentioning the airfriction would make it just another non-perpetual thingy, also due to the nature of algodoo hinges actually dampen anything they rotate ever so slightly which again is a non-perpetual trait
PS! space has friction too, when dealing with absolutes theres no room for "almost"
- Mr_Stabby
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