2.1.0b10 Liquify crashes Algodoo

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2.1.0b10 Liquify crashes Algodoo

Postby egkteam » Thu Mar 14, 2013 3:58 pm

When I liquify objects, Algodoo stops responding and just died. That's all. Spongify works...
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Re: 2.1.0b10 Liquify crashes Algodoo

Postby electronicboy » Fri Mar 15, 2013 1:03 am

Could you try to disable "Hardware Rendering of water"

This is in the options screen in the rendering tab.
Due to what appears like a bug, rendering will actually fail and display nothing, but if you can now liquefy water, the issue is probably GPU related.
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Re: 2.1.0b10 Liquify crashes Algodoo

Postby egkteam » Fri Mar 15, 2013 5:10 am

Oh ok, ill try :) :thumbup:
My Algobox account (inactive)
P.S. My real name is Emmanuel so call me that way.
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Re: 2.1.0b10 Liquify crashes Algodoo

Postby egkteam » Fri Mar 15, 2013 5:17 am

Nope, doesn't help :problem:

Now Algodoo doesn't crash, but the object vanishes...

WHY SO HARD TO GET IT WORK :evil:

Yea i think it's GPU related, but last time it works fine... with the SAME GPU.
My Algobox account (inactive)
P.S. My real name is Emmanuel so call me that way.
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Posts: 91
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Location: East Java, Indonesia

Re: 2.1.0b10 Liquify crashes Algodoo

Postby electronicboy » Fri Mar 15, 2013 3:38 pm

So, issue is 100% GPU related, could you please read the info from the shadows topic and provide the requested information.

The beta updates have had the rendering pipeline improved, but seams to require some calls and functions that aren't supported, hopefully with enough information, a work around may be possible.
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