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2.0.2b15 Moving a geom moves other geom (body=0)

PostPosted: Sun Jun 17, 2012 10:03 am
by tatt61880
Since Phun 5.28 (or earlier)
Special thanks to AiNI (one of a Japanese Phunner) to tell me this issue.

I've uploaded video and scene for reproducing this issue.
NOTE: This issue happens even when Sim.running = false;

[scene]63242[/scene]

== How to reproduce bug ==
NOTE: I've not yet found a perfect way to reproducing this issue.
1. Glue a dozen of geoms each other.
2. Glue them to background.
3. Move/rotate plane (or other geom with body = 0).
=> Some geoms will change its pos.

Re: 2.0.2b15 Moving a geom moves other geom (body=0)

PostPosted: Mon Jun 18, 2012 6:42 pm
by tatt61880
I found that this happens not only with body = 0.
And this also happen when angle is 0.


[scene]63281[/scene]