2.0.1b2 sim-info calculation fail
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2.0.1b2 sim-info calculation fail
the sim-info widget thingy can stretch itself 2 times horizontal due to a calculation error.
if you start a random scene at immediately after algodoo starts, you can get like 1*10^24% of sim-time calculation
after that it goes back to normal (the sim-time calc), but the window stays stretched.
(for the scene i used to test this, i made lots of water to lag algodoo (80%) and pressed play directly after startup)
I am busy translating, hence the gibberish;
if you start a random scene at immediately after algodoo starts, you can get like 1*10^24% of sim-time calculation
after that it goes back to normal (the sim-time calc), but the window stays stretched.
(for the scene i used to test this, i made lots of water to lag algodoo (80%) and pressed play directly after startup)
I am busy translating, hence the gibberish;
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
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monstertje3 - Posts: 343
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- Location: N-H, NL
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