[Fixed]1.8.5 Incorrect thyme function corrupt scene/config
2 posts • Page 1 of 1
[Fixed]1.8.5 Incorrect thyme function corrupt scene/config
Edit: (by tatt61880 on 2011.09.11 13:07)
Fixed in v1.9.9.9b. Thanks
-Tatt
----Better not type
If you save scene with that crap it can't be opened anymore.
Also, it corrupt your config on restart...
That's because of syntax fixer and incorrect interpreter on load.
p.s. and yes, I know it can be easily fixed with scene text editor
Fixed in v1.9.9.9b. Thanks
-Tatt
----Better not type
- Code: Select all
scene.my.fail := {"["+1"]"}
If you save scene with that crap it can't be opened anymore.
Also, it corrupt your config on restart...
That's because of syntax fixer and incorrect interpreter on load.
p.s. and yes, I know it can be easily fixed with scene text editor
Last edited by tatt61880 on Sun Sep 11, 2011 6:08 am, edited 1 time in total.
Reason: Fixed!
Reason: Fixed!
Dream of Algodoo as game development engine...
-

Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 1.8.5 Incorrect thyme function corrupt scene and config
That's a good find, and it will be fixed in the next version - thanks!
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
- Location: Umeå, Sweden
2 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests



