1.8.0 crash

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

1.8.0 crash

Postby Kilinich » Wed Oct 20, 2010 8:15 pm

Looks like new cool textboxes working fine :D

Happened while playing with bold dynamic text (picked from scene.my. variable)

Code: Select all
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  Algodoo v1.8.0, Win32
  October 20 2010, 21:15:58
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21:15:58: argv[0] == "C:\Program Files\Algodoo180\Algodoo.exe"
21:15:58: Looking for stored registration info...
21:15:58: Loading language English...
21:15:59: Looking for DCS API...
21:15:59: No tablet found (or Wintab32.dll missing)
21:15:59: Parsing Algodoo/autoexec.cfg...
21:15:59: Parsing Algodoo/config.cfg...
21:15:59: Creating window, size=[1280, 1024], fullscreen=true
21:16:00: 87 resources loaded
21:16:00: Window created.
21:16:00: Initializing thread-pool...
21:16:00: Prefetching resources...
21:16:01: Creating GUI...
21:16:01: AppGUI::LoadScene "_ONEXITSAVE.phz", automatic = true
21:16:01: Loading Algodoo/scenes/_ONEXITSAVE.phz...
21:16:01: Loaded scene Algodoo/scenes/_ONEXITSAVE.phz
21:16:01: Running program...
21:16:10: Loading Algodoo/scenes/chapaev-57.phz...
21:16:11: Loaded scene Algodoo/scenes/chapaev-57.phz
21:23:19: -- Warning: Caught exception: Tried to dereference a NULL SharedPtr of type "class physics::AbstractBody".
-----Stack-trace:
<markup><b> * </b></markup>004D3DF4 (Algodoo): (filename not available): (function-name not available), Source\core\Main.cpp:583: int MainW(const class std::vector<util::String,class std::allocator<util::String> > &)
21:23:19: !! ERROR: Exception caught in main: Tried to dereference a NULL SharedPtr of type "class physics::AbstractBody".
-----Stack-trace:
<markup><b> * </b></markup>004D3DF4 (Algodoo): (filename not available): (function-name not available)
Attachments
algodoo-error.png
Algodoo crash window
algodoo-error.png (29.67 KiB) Viewed 404 times
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Kilinich
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