1.7.4 hidden propertyes

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

1.7.4 hidden propertyes

Postby Kilinich » Wed Jun 23, 2010 10:27 pm

1.7.4
Looks like problem with hinge spawner caused by new behavior of script engine.

There was a good trick to read hidden variables (like geomID)
1) set geomId to some value
2) draw something (or set restore point in script)
3) undo
4) look into script window and you can see real value instead of some you set (or use it in script)

But that value you set never affect Scene.AddHinge/Fixjoint function till now.
Dream of Algodoo as game development engine...
User avatar
Kilinich
[Best bug reporter 2010]
 
Posts: 2098
Joined: Mon Aug 31, 2009 8:27 pm
Location: South Russia

Return to Help / Bug reports

Who is online

Users browsing this forum: No registered users and 3 guests