algodoo gone crazy
24 posts • Page 1 of 1
algodoo gone crazy
yesterday suddenly algodoo didnt load scenes with missing parts
then it have all the simulation messed up like hinges that shouldnt break braking easily
friction too and some times the whole scene go crazy, nothing work as it should be
and i tried to uninstall algodoo and cleared any thing that have to do with algodoo in registry
and install it fresh, still didnt helped
then it have all the simulation messed up like hinges that shouldnt break braking easily
friction too and some times the whole scene go crazy, nothing work as it should be
and i tried to uninstall algodoo and cleared any thing that have to do with algodoo in registry
and install it fresh, still didnt helped
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
Did you try deleting the config.cfg or config.autosave.cfg?
I am Alpha and Omega, the beggining and the end.


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StephenAlverez - Posts: 164
- Joined: Wed Sep 30, 2009 2:46 am
- Location: Vermont
Re: algodoo gone crazy
i said i deleted every thing that algodoo installed
even in regestry and then did clean install
even in regestry and then did clean install
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
Ask link for a new serial code for Algodoo and uninstall everything that has to do with Algodoo, then re download it from scratch and use the serial code. (totally start from scratch)
If that doesn't work, it's your computer not Algodoo.
If that doesn't work, it's your computer not Algodoo.
I am Alpha and Omega, the beggining and the end.


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StephenAlverez - Posts: 164
- Joined: Wed Sep 30, 2009 2:46 am
- Location: Vermont
Re: algodoo gone crazy
A new serial code? I didn't know it can cause problems.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
first of all
READ MY POSTS!!!!
I SAID I DELETED EVERY THING! EVERY THING THAT HAS TO DO WITH ALGODOO
IS IT HARD TO READ THIS?
ok....
second, how can a serial effect the game?
because after i installed again i didnt unlock it yet and its still doing all those things
READ MY POSTS!!!!
I SAID I DELETED EVERY THING! EVERY THING THAT HAS TO DO WITH ALGODOO
IS IT HARD TO READ THIS?
ok....
second, how can a serial effect the game?
because after i installed again i didnt unlock it yet and its still doing all those things
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
StephenAlverez wrote:Ask link for a new serial code for Algodoo and uninstall everything that has to do with Algodoo, then re download it from scratch and use the serial code. (totally start from scratch)
If that doesn't work, it's your computer not Algodoo.
Firstly Link just runs the website, he's like the maintenance guy.
Secondly a new key won't fix anything, not only that but you wouldn't get another key if you tried
Thirdly actually read what he said. you moron.
Scorp did you run the uninstaller or did you just start pressing delete.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: algodoo gone crazy
Mystery wrote:StephenAlverez wrote:Ask link for a new serial code for Algodoo and uninstall everything that has to do with Algodoo, then re download it from scratch and use the serial code. (totally start from scratch)
If that doesn't work, it's your computer not Algodoo.
Firstly Link just runs the website, he's like the maintenance guy.
Secondly a new key won't fix anything, not only that but you wouldn't get another key if you tried
Thirdly actually read what he said. you moron.
I am a moron, I don't know anything about computers. I also just thought Link knew the Emil and such. And I did read what scorp said, I just thought redoing everything from scratch as if it was never there could fix it.
@Scorp
If you could give us more detail about the situation than that might be a help to us, and I don't just mean "messed up hinges, friction, things go crazy." Could you tell us the scene downloaded or try to upload the scene you were working on. Sometimes when I open Algodoo or download a scene, everything is exactly as what was happening to you. The only thing I can do is to press "new scene," and hope I saved my work before I left, or re download the scene.
I am Alpha and Omega, the beggining and the end.


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StephenAlverez - Posts: 164
- Joined: Wed Sep 30, 2009 2:46 am
- Location: Vermont
Re: algodoo gone crazy
If you "Don't know anything about computers" You shouldn't have posted in the first place seeing as you have noting to contribute to this topic.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: algodoo gone crazy
I did it because I wanted to help. I'm sorry that I got you to go totally off topic and to start getting angry at me.
I am Alpha and Omega, the beggining and the end.


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StephenAlverez - Posts: 164
- Joined: Wed Sep 30, 2009 2:46 am
- Location: Vermont
Re: algodoo gone crazy
come on dont fight
well i cant really tell because every time its some thing else
lets say this scene:
http://dl.dropbox.com/u/1417773/robot.phz
i have missing parts in it and randomly fixers around the scene
and some times object that shouldnt collide, starting to collide...
well i cant really tell because every time its some thing else
lets say this scene:
http://dl.dropbox.com/u/1417773/robot.phz
i have missing parts in it and randomly fixers around the scene
and some times object that shouldnt collide, starting to collide...
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
How exactly did you delete Algodoo? As in, uninstall, registry clean, delete the files left?
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
yes started with uninstall then deleted all the folders that left behind then cleaned registry
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
Even in My Documents?
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-

RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
why every post i need to repeat my self
i said every thing!

i said every thing!
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
I was just making sure as some people are unaware that Algodoo has files in My Documents. Don't need to get all fussed up about it.
Anything in the log file?
Anything in the log file?
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-

RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
yes there some error
and
when i load the robot scene that i posted link to it
it says
when open another scene it says
and
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No tablet found (or Wintab32.dll missing)
and
when i load the robot scene that i posted link to it
it says
- Code: Select all
-- Warning: Failed to create polygon
when open another scene it says
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16:29:17: Loading Algodoo/scenes/SUV.phz...
16:29:19: -- Warning: Exception thrown: Cannot find identifier "reverse" in "my" from Source\script\Expressions.cpp:75: class util::SharedPtr<class script::Object> __thiscall script::Identifier::GetValue(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Caught exception: Cannot find identifier "reverse" in "my", Source\script\Expressions.cpp:184: class util::SharedPtr<class script::Object> __thiscall script::CodeBlock::Evaluate(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Failed to evaluate: scene.my.reverse, Cannot find identifier "reverse" in "my"
16:29:19: -- Warning: Exception thrown: Not a bool from Source\script\ValueConversions.cpp:20: bool __cdecl script::ObjectToValue<bool>(class util::SharedPtr<class script::Object>)
16:29:19: -- Warning: Caught Exception: Not a bool, source\script\Attributes.hpp:167: void __thiscall script::TAttrib<bool>::CalcValueFromObject(void)
16:29:19: -- Warning: ccw was bound to bad type. Restoring to last known value.
16:29:19: -- Warning: Exception thrown: Cannot find identifier "stop" in "my" from Source\script\Expressions.cpp:75: class util::SharedPtr<class script::Object> __thiscall script::Identifier::GetValue(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Caught exception: Cannot find identifier "stop" in "my", Source\script\Expressions.cpp:184: class util::SharedPtr<class script::Object> __thiscall script::CodeBlock::Evaluate(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Failed to evaluate: Scene.my.stop, Cannot find identifier "stop" in "my"
16:29:19: -- Warning: autoBrake was bound to bad type. Restoring to last known value.
16:29:19: -- Warning: Exception thrown: Cannot find identifier "moves2" in "my" from Source\script\Expressions.cpp:75: class util::SharedPtr<class script::Object> __thiscall script::Identifier::GetValue(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Caught exception: Cannot find identifier "moves2" in "my", Source\script\Expressions.cpp:184: class util::SharedPtr<class script::Object> __thiscall script::CodeBlock::Evaluate(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Failed to evaluate: Scene.my.moves2, Cannot find identifier "moves2" in "my"
16:29:19: -- Warning: Exception thrown: Not a real from Source\script\ValueConversions.cpp:32: long double __cdecl script::ObjectToValue<long double>(class util::SharedPtr<class script::Object>)
16:29:19: -- Warning: Caught Exception: Not a real, source\script\Attributes.hpp:167: void __thiscall script::TAttrib<float>::CalcValueFromObject(void)
16:29:19: -- Warning: length was bound to bad type. Restoring to last known value.
16:29:19: -- Warning: Exception thrown: Cannot find identifier "moves" in "my" from Source\script\Expressions.cpp:75: class util::SharedPtr<class script::Object> __thiscall script::Identifier::GetValue(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Caught exception: Cannot find identifier "moves" in "my", Source\script\Expressions.cpp:184: class util::SharedPtr<class script::Object> __thiscall script::CodeBlock::Evaluate(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Failed to evaluate: Scene.my.moves, Cannot find identifier "moves" in "my"
16:29:19: -- Warning: Exception thrown: Cannot find identifier "hit4" in "my" from Source\script\Expressions.cpp:75: class util::SharedPtr<class script::Object> __thiscall script::Identifier::GetValue(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Caught exception: Cannot find identifier "hit4" in "my", Source\script\Expressions.cpp:184: class util::SharedPtr<class script::Object> __thiscall script::CodeBlock::Evaluate(class util::SharedPtr<class script::Reflected>,const class script::Settings &)
16:29:19: -- Warning: Failed to evaluate: scene.my.hit4, Cannot find identifier "hit4" in "my"
16:29:19: -- Warning: motor was bound to bad type. Restoring to last known value.
and
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16:29:19: Loaded scene Algodoo/scenes/SUV.phz
16:29:47: -- Warning: FixJointEntity::AddToSimulation had body not in sim
16:30:21: -- Warning: FixJointEntity::AddToSimulation had body not in sim
16:30:44: -- Warning: FixJointEntity::AddToSimulation had body not in sim
16:30:47: -- Warning: FixJointEntity::AddToSimulation had body not in sim
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
First 'error' you gave:
It just means you aren't using a Tablet.
Second and after:
I don't know what the hell a bit of that means but I can make out some things that give me the idea that you are playing a scene that requires scripting. Have you tried opening a clear scene and making something basic in it(e.g. boxes, hinges, springs, fixates etc,)?
It just means you aren't using a Tablet.
Second and after:
I don't know what the hell a bit of that means but I can make out some things that give me the idea that you are playing a scene that requires scripting. Have you tried opening a clear scene and making something basic in it(e.g. boxes, hinges, springs, fixates etc,)?
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-

RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
yes it has scripting, but it didnt do problems before
so why now?
i did try but i didnt make complex stuff like the robot.
edit.
almost every single scene i open there are messed up fixators, hinges (not in their places, just randomly around the scene), and many object glued to the background
so why now?
i did try but i didnt make complex stuff like the robot.
edit.
almost every single scene i open there are messed up fixators, hinges (not in their places, just randomly around the scene), and many object glued to the background
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
Re: algodoo gone crazy
It's not a probleam with algodoo its a probleam with he scene
No one bothered to download it.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: algodoo gone crazy
I downloaded it. I thought he saved it when the errors happened.
Plus:
Ever tried to read?
Plus:
almost every single scene i open there are messed up fixators, hinges (not in their places, just randomly around the scene), and many object glued to the background
Ever tried to read?
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-

RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
Yeah that happens to everyone, the hinge bug where the scene doesn't load correctly. He's probably over exaggerating, like he did with the name of this thread.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: algodoo gone crazy
A quick undo fixes that for me.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-

RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: algodoo gone crazy
im serious about that almost every scene i open
have that problem, but not only this, some times the collision layers are changing
have that problem, but not only this, some times the collision layers are changing
- scorp200
- Posts: 12
- Joined: Fri Sep 25, 2009 5:15 am
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