[bug]Mirroring with Z glitch

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[bug]Mirroring with Z glitch

Postby RA2lover » Thu Sep 03, 2009 6:35 pm

Description
basically, the object clones itself when trying to mirror with ctrl Z(undo).

Reproducibility = Always

Steps to reproduce:
1- make something.
2- select it, and set mirror key to "Z".
3- Start simulation.
4- Do something, in order to take up 3(or more, if you wish) undo saves.
5-Use the Undo shortcut(ctrl+Z) to undo. if it doesn't clone the to-be-mirrored object, repeat another time(after some trying, it looks like it clones once every two undo steps).

Bug criticality = relatively low. I doubt someone is going to stumble upon this problem while trying to make a serious model.
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: [bug]Mirroring with Z glitch

Postby RA2lover » Fri Sep 04, 2009 2:22 am

bump. no replys had been recieved.
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Posts: 607
Joined: Mon Aug 31, 2009 8:43 pm
Location: Brazil

Re: [bug]Mirroring with Z glitch

Postby silok » Fri Sep 04, 2009 9:07 am

Thanks for the report, it has been added to the bug tracker.
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