Hi, another example of a collision bug?
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Hi, another example of a collision bug?
Here's the download link: https://www.mediafire.com/?82i7d7mdv97bd4i
So anyway, whenever I put axles on one block, and then I fixate blocks to another, they do not collide at all, ignoring their assigned collision layers. IS this something intentionally put into algodoo, or is it a bug? i'm trying to make these ragdolls from pokemon for my friend. thanks
So anyway, whenever I put axles on one block, and then I fixate blocks to another, they do not collide at all, ignoring their assigned collision layers. IS this something intentionally put into algodoo, or is it a bug? i'm trying to make these ragdolls from pokemon for my friend. thanks
- decepticon
- Posts: 21
- Joined: Sat Dec 17, 2016 12:20 pm
Re: Hi, another example of a collision bug?
Just put the hinges to legacymode 0 in the script menu. But when they collide like this, the block with axels just shakes around unless you put a break limit to the axles.
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MrLucasManSwe - Posts: 76
- Joined: Sat Nov 26, 2011 5:59 pm
- Location: Västra götaland, Sweden
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