No visible GUI

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

No visible GUI

Postby supermax74 » Mon May 04, 2015 10:43 am

What do i do?
http://screenshot.ru/73032489fc55671d99a58783be740410
Please help! I need to do my homework in Algodo, and that s@!t hapents
Bug report:
Code: Select all
---------------------------------------
  Algodoo v2.1.0, Win32
  May 04 2015, 13:28:37
---------------------------------------
     180 ms: Timer type: rdtsc
     180 ms: Timer overhead: 26.44 ns
     180 ms: Process attached to CPU 3
     180 ms: CalcWorkDir
     180 ms: GetExecutablePath
     180 ms: - WARNING - Error loading language Pусский: Failed to find "Algodoo/data/language/Pусский.cfg"
     180 ms: Looking for DCS API...
     180 ms: Failed to find DcsSdkDll.dll
     180 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already existed.
     180 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
     180 ms: No joysticks detected
     180 ms: Subsystem initialized
     184 ms: ------------------------------------------------------
     184 ms: CPU: AMD Athlon(tm) II X4 630 Processor
     184 ms: 4 cores at 2812 MHz
     184 ms: CPU features:
     184 ms:   MMX    - yes
     184 ms:   SSE    - yes
     184 ms:   SSE2   - yes
     184 ms:   SSE3   - yes
     184 ms:
     184 ms: Windows 6.1
     184 ms: ------------------------------------------------------
     184 ms: argv[0] == "C:\Program Files\Algodoo\Algodoo.exe"
     185 ms: Failed to open registry key: Не удается найти указанный файл. (error code 00000002)
     185 ms: Threadpool...
     185 ms: Resources...
     189 ms: Initializing Pango...
     200 ms: Pango initialized
     200 ms: Skin::OnSkinChange...
     200 ms: Borders::Reload...
     253 ms: Skin::RemakeTextDrawers...
     253 ms: Looking for usable font...
     264 ms: Simulation...
     264 ms: SPH...
     264 ms: Scene...
     265 ms: Input...
     265 ms: Classmate...
     265 ms: GUI...
     265 ms: Adding console...
     265 ms: Adding Reflection...
     265 ms: Adding Language...
     265 ms: Adding Tools...
     265 ms: Adding EntityModifier...
     265 ms: Starting application...
     265 ms: Loading chains...
     266 ms: Loading Algodoo/chains/chain.phn...
     266 ms: Deserializing code...
     272 ms: Code deserialized
     273 ms: Imported phunlet Algodoo/chains/chain.phn
     276 ms: Loading Algodoo/chains/rope.phn...
     276 ms: Deserializing code...
     281 ms: Code deserialized
     281 ms: Imported phunlet Algodoo/chains/rope.phn
     285 ms: Initializing thread-pool...
     285 ms: Application created
     285 ms: Parsing Algodoo/thyme.cfg...
     288 ms: Done parsing Algodoo/thyme.cfg.
     288 ms: Parsing Algodoo/autoexec.cfg...
     374 ms: Done parsing Algodoo/autoexec.cfg.
     374 ms: First time running or new config - setting default window size
     374 ms: Subsystem::CreateTheWindow
     374 ms: Creating window...
    3036 ms: * SCOPE BEGIN: QResizeEvent
    3036 ms:    QEvent::Resize from [-1, -1] to [2048, 1152]
    3036 ms: * SCOPE END:   QResizeEvent
    3036 ms: * SCOPE BEGIN: QTWindow::resizeEvent
    3036 ms: * SCOPE END:   QTWindow::resizeEvent
    3036 ms: GLWidget::showEvent
    3102 ms: Failed to connect to the SBSDK
    3106 ms: Init GLEW...
    3111 ms: Unloading GL resources...
    3111 ms: Done Unloading GL resources
    3111 ms: OSImpl::OnWindowCreated, hwnd = 000204E4
    3111 ms: LoadTouchAPI
    3111 ms: Touch API loaded.
    3111 ms: SetDisplayAutoRotationPreferences not found (pre Win8)
    3111 ms: Looking for accelerometer...
    3185 ms: Unable to find any sensors on the computer.
    3185 ms: Window created.
    3220 ms: Setting root container size to [2046, 1150] (scale = 1)
    3221 ms: Looking for tablet...
    3221 ms: Wintab32.dll loaded
    3221 ms: Failed to open device context
    3221 ms: First time running Algodoo
    3221 ms: Loading default skin...
    3221 ms: Loading skin "default"...
    3221 ms: ShowLoading: "Loading skin..."
    3248 ms: Reloading textures...
    3248 ms: ShowLoading: "Reloading textures..."
    3248 ms: Reloading all images...
    3248 ms: ShowLoading: "Loading images..."
    3273 ms: Reloading class rendering::Texture
    3312 ms: Resource loading done.
    3312 ms: Reloading textures... DONE
    3323 ms: AppGUI::CreateGUI(recreate=true)...
    3323 ms: Skin::OnSkinChange...
    3323 ms: Borders::Reload...
    3331 ms: Skin::RemakeTextDrawers...
    3331 ms: Looking for usable font...
    3332 ms: Creating menu bar...
    3531 ms: Naming widgets...
    3531 ms: AppGUI::CreateGUI done.
    3531 ms: Skin loaded
    3531 ms: Web...
    3561 ms: Prefetching resources...
    3562 ms: Prefetching textures...
    5676 ms: Prefetching shaders...
    5975 ms: Prefetching done.
    5975 ms: Creating GUI...
    5975 ms: AppGUI::CreateGUI(recreate=true)...
    5975 ms: Skin::OnSkinChange...
    5975 ms: Borders::Reload...
    5976 ms: Skin::RemakeTextDrawers...
    5976 ms: Looking for usable font...
    5976 ms: Serializing widgets...
    5977 ms: Removing widgets...
    5997 ms: Restoring widgets...
    6022 ms: Naming widgets...
    6022 ms: AppGUI::CreateGUI done.
    6022 ms: App::CreateGUI done
    6023 ms: AppGUI::OnFirstTimeRunning
    6456 ms: Loading scene...
    6456 ms: AppGUI::LoadScene "Quick tour.phz", automatic = true
    6457 ms: Loading Algodoo/scenes/Quick tour.phz...
    6460 ms: Deserializing code...
    6672 ms: Adding extra file: Algodoo logo.png
    6758 ms: Adding extra file: chain_link1.png
    6761 ms: Adding extra file: chain_link2.png
    6763 ms: Adding extra file: rope_round.png
    6795 ms: ShowLoading: "Loading code..."
    7774 ms: Code deserialized
    7774 ms: Loaded scene Algodoo/scenes/Quick tour.phz
    7775 ms: Running program...
    7775 ms: Multi-texturing is supported
    7775 ms: OS language: 0419
    7786 ms: MakeWelcomeScreen()
    9377 ms: ------------------------------------------------------
    9377 ms: OpenGL vendor: ATI Technologies Inc.
    9377 ms: OpenGL renderer: ATI Radeon HD 4700 Series
    9377 ms: OpenGL version: 2.1.8787
    9377 ms: OpenGL shading language version: 1.30
    9377 ms: OpenGL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
    9377 ms: GLU version: 1.2.2.0 Microsoft Corporation
    9377 ms: GLU extensions: GL_EXT_bgra
    9378 ms: ------------------------------------------------------
    9378 ms: ------------- START OF GAME LOOP -------------
    9864 ms: Testing FBO support...
    9923 ms: Non-PoT FBO:s supported
    9923 ms: Pre-buffering scene...
    9963 ms: Too large for AtlasGroup - creating fake atlas (Algodoo logo.png)
   10008 ms: Allocating new texture atlas (nr 1)
   10399 ms: Allocating new texture atlas (nr 1)
   10441 ms: Pre-buffering done.
   10577 ms: TEX_ATLAS_User: 32 MiB
   10577 ms: TEX_ATLAS_User:   Image "Algodoo logo.png" (size: [2048, 1024], format: 0x1908, mipmap: true)  -  10.7 MiB
   10577 ms: TEX_ATLAS_User:   Atlas (size: [2048, 2048], format: 0x1908, mipmap: true)  -  21.3 MiB
   10577 ms: TEX_ATLAS_Distmap: 4 MiB
   10577 ms: TEX_Icon: 3.6 MiB
   10577 ms: TEX_Border: 2.2 MiB
   10577 ms: TEX_Text: 1.7 MiB
   10577 ms: Total VRAM allocated: 43.9 MiB

   10604 ms: Background::Init...
   10604 ms: Loading images...
   10610 ms: Background::Init done
   10624 ms: Wrapping skin texture - not eligible for Atlas (app/spring)
   10955 ms: Allocating new texture atlas (nr 1)
   11320 ms: Setting root container size to [2046, 1150] (scale = 1)
   11320 ms: * SCOPE BEGIN: QResizeEvent
   11320 ms:    QEvent::Resize from [1856, 960] to [2048, 1152]
   11320 ms: * SCOPE END:   QResizeEvent
   16533 ms: - WARNING - Failed to find path to skinned texture: "SKINNED/gui/spongify"
   16533 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
supermax74
 
Posts: 2
Joined: Mon May 04, 2015 10:30 am

Re: No visible GUI

Postby electronicboy » Tue May 05, 2015 12:19 pm

Try updating your GPU drivers from the AMD website, failing that install the drivers that came on the CD with the PC/GPU
When asking for help, READ THE STICKIES!
electronicboy
 
Posts: 1694
Joined: Mon Aug 31, 2009 6:18 pm


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