Error in the gears

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Error in the gears

Postby Excalibur921 » Mon Jan 05, 2015 10:51 am

How to make that two bodies revolved
1) simultaneously in the opposite direction
2) synchronously in one direction
Without the use of gear, because they lag. After a while, there is a failure and the mechanism breaks down. In fact cases it is made right. Maybe there is some option or a script?

P.S. In general, it is strange that in Algodoo decided to analyze the collision surfaces, it is difficult and slow (not even all CAD and in fact do so simply invert the rotation angles and texture with the correct gear tooth profile and the alpha channel will be realistic gear, reliability, fast calculation of hundreds times).
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Re: Error in the gears

Postby pnvv » Mon Jan 05, 2015 5:32 pm

You could have two circles with inf friction and high density, they work just like gears if you get it right.
Image

(/)(°,,,°)(/)
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Re: Error in the gears

Postby Excalibur921 » Tue Jan 06, 2015 12:54 pm

Not very stable with infinite friction two circles. I do not understand why such a perversion, an elementary question in the corners ... Collision solids invented to analyze, but still not the right profile in gear and not stable = (. Why do that?
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Re: Error in the gears

Postby pnvv » Tue Jan 06, 2015 6:21 pm

Could you post the scene?
Image

(/)(°,,,°)(/)
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