Bad zDepth rendering

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Bad zDepth rendering

Postby The Linkage » Thu May 22, 2014 3:58 am

This is a new bug that I'm having on my new computer. Some objects go back and forth even when the scene is paused, like if I was moving it twith SHIFT+mouse wheel. I think that it may be caused by my integrated video card (AMD 760G) but I'm not sure. This is the first time that I test the new rendering pipeline or whatever , so I don't know if ths is a common bug or just compatibility issues.
Does someone know? I'm on latest drivers.
Thanks for taking your time!
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Re: Bad zDepth rendering

Postby Kilinich » Thu May 22, 2014 8:51 am

Yep, that's videocard/drivers problem. Update if not yet done. That's why I use nVidia - no openGL glitches.
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Re: Bad zDepth rendering

Postby The Linkage » Thu May 22, 2014 11:37 pm

I don't care so much anyways, because I'm going to buy a decent videocard when I get the money (a GTX 750 Ti or like that) so it isn't so much of a problem now. Thanks for helping!
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Re: Bad zDepth rendering

Postby dustville » Tue May 27, 2014 10:38 pm

i seen that once but only once
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