[Fixed]1.9.8 ignore system.maxFPS

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[Fixed]1.9.8 ignore system.maxFPS

Postby Kilinich » Wed Jul 27, 2011 12:47 pm

Edit: (by tatt61880 on 2011.08.21 08:16)
Fixed in v1.9.9b. Thanks :clap:
-Tatt
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Statistic display shows 110 FPS and some of scene works improper because of that (for example collision-trusters and engines now twice more powerful). Looks like system.maxFPS=60 not affect anything.
Last edited by tatt61880 on Sun Aug 21, 2011 1:16 am, edited 1 time in total.
Reason: Fixed!
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Kilinich
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Re: 1.9.8 ignore system.maxFPS

Postby emilk » Wed Jul 27, 2011 1:23 pm

Hum... to me it seems like system.maxFPS does work, but that the FPS written in siminfo is lying and showing the double. For instance, setting the maxFPS=1 I get a draw every second, but the FPS reads 2. I will look into this further!
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Re: 1.9.8 ignore system.maxFPS

Postby emilk » Wed Jul 27, 2011 1:38 pm

Ah - I found the cause of this problem. Will be fixed in the next beta!

Oh and thanks again for your excellent bug reports!
Emil Ernerfeldt, lead developer
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