Algodoo just randomly crashed (incl. log entry)
6 posts • Page 1 of 1
Algodoo just randomly crashed (incl. log entry)
Algodoo just randomly slowed down for me and after about 5 seconds i got the "send error report to microsoft" crap...
i had no special stuff in the scene... some laser-cutters and about 50 objects thats it... the laser cutter did NOT cut some object into 1000s of pieces...
from the log:
edit ... just shortly before that i got like 20 of these (until 30 secs before the crash):
and 2
but that was like 10 minutes earlier
i had no special stuff in the scene... some laser-cutters and about 50 objects thats it... the laser cutter did NOT cut some object into 1000s of pieces...
from the log:
12:09:35: -- Warning: Exception thrown: Data assertion failed: "IsFinite(m_area) && m_area>0" in function void __thiscall physics::PolygonMesh::CalcAttribs(void) in "C:\emilk\phun\trunk\Source\physics\PolygonMesh.cpp":287 from C:\emilk\phun\trunk\Source\util\Assert.cpp:37: void __cdecl AssertionFailed(const char *,bool,bool,const char *,const char *,long)
edit ... just shortly before that i got like 20 of these (until 30 secs before the crash):
12:08:58: -- Warning: Polygon transparency not supported by your computer. Try switching on shaders (anti-aliasing in the options menu), or upgrade your graphics drivers.
and 2
11:55:18: -- Warning: Bad distance map generated
but that was like 10 minutes earlier

- pixartist
- Posts: 65
- Joined: Wed Sep 02, 2009 5:30 pm
Re: Algodoo just randomly crashed (incl. log entry)
From what i see I think that phun tried to Generate a Infinite map and it for some reason decided to render it or something.
And had a paradox due to it being endless
And had a paradox due to it being endless
Chronos wrote:There's nothing wrong with swearing. They're just words. People just think they have a bad meaning. What's the difference between shit and poo? Nothing. They're the same.
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Rhett97 - Posts: 522
- Joined: Mon Aug 31, 2009 10:32 pm
Re: Algodoo just randomly crashed (incl. log entry)
Rhett97 wrote:From what i see I think that phun tried to Generate a Infinite map and it for some reason decided to render it or something.
And had a paradox due to it being endless
it just sais it tested if an "area" was >0 and finite and crashed doing so..nothing about generating there

- pixartist
- Posts: 65
- Joined: Wed Sep 02, 2009 5:30 pm
Re: Algodoo just randomly crashed (incl. log entry)
pixartist wrote:Rhett97 wrote:From what i see I think that phun tried to Generate a Infinite map and it for some reason decided to render it or something.
And had a paradox due to it being endless
it just sais it tested if an "area" was >0 and finite and crashed doing so..nothing about generating there
then it mustve been less than 0 or infinite
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Algodoo just randomly crashed (incl. log entry)
Thanks for the info, I have noted this in our bug tracking system.
Algodoo developer
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silok - Posts: 25
- Joined: Mon Aug 31, 2009 11:04 am
Re: Algodoo just randomly crashed (incl. log entry)
Chronos wrote:pixartist wrote:Rhett97 wrote:From what i see I think that phun tried to Generate a Infinite map and it for some reason decided to render it or something.
And had a paradox due to it being endless
it just sais it tested if an "area" was >0 and finite and crashed doing so..nothing about generating there
then it mustve been less than 0 or infinitei dunno
true

- pixartist
- Posts: 65
- Joined: Wed Sep 02, 2009 5:30 pm
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