Page 1 of 1

Spawned Fixjoints attached to background.

PostPosted: Tue Feb 06, 2018 4:10 pm
by Strv
Im trying to make an arrow-shooting weapon such as Bow, Crossbow, which projectile has ability to "stick" to surfaces by spawning fixjoints on collided part.
The spawning fixjoints are succesful, but problem is that they're attached to background, even with "e.pos" script.

https://imgur.com/a/wYOnN
https://imgur.com/a/l7gfQ

Re: Spawned Fixjoints attached to background.

PostPosted: Wed Feb 07, 2018 2:46 pm
by Kilinich
It's a bug in Algodoo 2.1, spawned entities couldn't be attached to existing :(

Nevertheless, one of my old scene still working fine (at least at start until firt undo)...
It works with hardcoded geomIDs, not the same as run-time geomID :crazy:
Rating: rated 9
Filesize: 1.43 MB
Ratings: 50
download

Aim with mouse.
Enter - shoot.