why is angular velocity limited?

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why is angular velocity limited?

Postby caliden » Thu Nov 22, 2012 8:40 pm

Hi,

I found angular velocity is limited to around 157rad/sec, if you push it higher then it goes crazy. Why is it limited?
In the previous version (phun) there was no limit, you could push it to a million r/s if u wanted
any way to get higher speeds? Thnx
caliden
 
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Re: why is angular velocity limited?

Postby Kilinich » Thu Nov 22, 2012 10:39 pm

Reason for that is less than full rotation within tick (1/100 sec by default).
It's a limitation only for new-type higes. You can switch it to phun-type in script menu via "legacyMode=0".
It depends on Sim.frequency, so if you increase it - gives you more rpm.
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