geom. controller

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geom. controller

Postby mrmegawarrior » Mon Nov 29, 2010 4:06 am

Is there any way to change to strength of a geometry controller without changing the speed of it ?
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Re: geom. controller

Postby RicH » Mon Nov 29, 2010 4:43 am

Increase the mass.
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Re: geom. controller

Postby mrmegawarrior » Mon Nov 29, 2010 5:19 am

without changing any the mass?
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Re: geom. controller

Postby Chronos » Mon Nov 29, 2010 5:27 am

No.
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Re: geom. controller

Postby mrmegawarrior » Mon Nov 29, 2010 6:03 am

someone should fix that
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Re: geom. controller

Postby Chronos » Mon Nov 29, 2010 8:09 am

It's not a problem.
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Re: geom. controller

Postby mrmegawarrior » Tue Nov 30, 2010 1:26 am

what if someone want to move alot of weight very slowly
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Re: geom. controller

Postby Chronos » Tue Nov 30, 2010 4:33 am

mrmegawarrior wrote:alot of weight very slowly

Increasing the mass is a lot of weight.
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Re: geom. controller

Postby mrmegawarrior » Tue Nov 30, 2010 4:36 am

i mean if you want to lift connected objects using only one item
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Re: geom. controller

Postby Chronos » Tue Nov 30, 2010 5:20 am

Increase the multiplier. The slider in the geometry controller section isn't speed, it's the power it has.
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Re: geom. controller

Postby mrmegawarrior » Tue Nov 30, 2010 6:00 am

well if i dont have the number high enough it won't do anything at all
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Re: geom. controller

Postby Chronos » Tue Nov 30, 2010 6:33 am

Then make it higher.
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Re: geom. controller

Postby Paradigm 29 » Fri Dec 10, 2010 4:55 pm

Sorry to answer this after so long, but it seems like terse answers haven't really explained the "problem" clearly.

If you want to move (accelerate) an object then you need to apply a force to it. I'm sure we're all familiar with Newton's Second Law:
Force = Mass x Acceleration
To move large (massive) object with a small (not-so-massive) object you need to have a higher acceleration - one which can overcome the forces of friction and gravity acting on the larger object.

"What if someone wants to move a lot of weight very slowly?"
It's inconsequential. A large mass and a small acceleration are equivalent to a small mass and a large acceleration. These will both give you the same force if they're proportional and will therefore cause the same amount of acceleration when applied to your dead weight.

In summary, you have no choice but to change the mass or the geometry acceleration of the object you're using to apply the force. There simply aren't any other variables in the equation. I hope that helped.
Last edited by Paradigm 29 on Sat Dec 11, 2010 3:07 pm, edited 1 time in total.
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Re: geom. controller

Postby mrmegawarrior » Sat Dec 11, 2010 12:48 am

it helped alot
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