[Fixed]1.8.2 Force viz
4 posts • Page 1 of 1
[Fixed]1.8.2 Force viz
Edit: (by tatt61880)
Fixed at v1.8.3.
-Tatt
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In 1.8.0 and 1.8.2 both you can't turn off showing arrow of some type of force if you already show it
For example - try turn off attraction force arrow and add hinge force arrow:
[scene]48286[/scene]
In 1.8.2 it's even worse - due to hiding instead of graying that part of setting not exist until you turn on viz for whole scene...
Fixed at v1.8.3.
-Tatt
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In 1.8.0 and 1.8.2 both you can't turn off showing arrow of some type of force if you already show it
For example - try turn off attraction force arrow and add hinge force arrow:
[scene]48286[/scene]
In 1.8.2 it's even worse - due to hiding instead of graying that part of setting not exist until you turn on viz for whole scene...
Last edited by tatt61880 on Fri Nov 26, 2010 7:14 pm, edited 1 time in total.
Reason: Fixed!
Reason: Fixed!
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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Re: 1.8.2 Force viz
Hmm, I found an issue with the attraction arrow sticking around after being turned off. But otherwise I am not sure I understand what the problem is.
Algodoo Developer
- Joel
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- Joined: Mon Aug 31, 2009 11:03 am
Re: 1.8.2 Force viz
Joel wrote:Hmm, I found an issue with the attraction arrow sticking around after being turned off. But otherwise I am not sure I understand what the problem is.
I just don't like how to configure forces viz in 1.8.2 - you don't see settings until you turn on viz for scene.
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 1.8.2 Force viz
Will be fixed in next release!
Also, force calculations will be done even when simulation is paused, which is helpful.
Also, force calculations will be done even when simulation is paused, which is helpful.
Emil Ernerfeldt, lead developer
- emilk
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