[Solved]1.7.6 Default inertiaMultipler for old scenes
3 posts • Page 1 of 1
[Solved]1.7.6 Default inertiaMultipler for old scenes
1.7.6
If scenes made in earlier Algodoo (1.6.0) after open in 1.7.6 innertiaMultipler set to 0.6666667 by default
upd: only for polygons. boxes/circles are fine.
If scenes made in earlier Algodoo (1.6.0) after open in 1.7.6 innertiaMultipler set to 0.6666667 by default
upd: only for polygons. boxes/circles are fine.
Last edited by tatt61880 on Mon Sep 27, 2010 4:29 pm, edited 1 time in total.
Reason: Solved!
Reason: Solved!
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 1.7.6 Default inertiaMultipler for old scenes
This is not bug.
(I've quoted the sentence above from Chengelog(v1.6.3))
In actual, inertiaMultiplier was made for solving backward compatibility issue for About strange value in moment of inertia
If inertiaMultiplier was 1.0 for earlier scenes (v1.6.0 or earlier), the scene won't work same as the author's thought.
Of course, inertiaMultiplier = 1.0 is physically correct than 0.6666667, though. :s
Bug fixes:
...(snip)...
* Fixed a bug with incorrect inertia calculations for polygons
(I've quoted the sentence above from Chengelog(v1.6.3))
In actual, inertiaMultiplier was made for solving backward compatibility issue for About strange value in moment of inertia
If inertiaMultiplier was 1.0 for earlier scenes (v1.6.0 or earlier), the scene won't work same as the author's thought.
Of course, inertiaMultiplier = 1.0 is physically correct than 0.6666667, though. :s
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 1.7.6 Default inertiaMultipler for old scenes
oh now I C
ok
ok
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
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